Help with Redemption Created 20 years ago2004-10-17 15:44:44 UTC by BJ BJ

Created 20 years ago2004-10-17 15:44:44 UTC by BJ BJ

Posted 20 years ago2004-10-17 15:44:44 UTC Post #67118
Where's the garage area?

I'm playing the warehouse level, the one with the treasure room with the gassing area outside.

Got the apache in the roof area and fragged the grunts on the main roof area. I got the message about the satellite dish being taken out and (garbled)..garage..(garbled)..south to safe house..(garbled)

I have now explored and made a fairly good map of the level (including the door with no handle) but can't find a "garage" area. I googled for "counter-strike redemption walkthrough" and came up with zilch.

Can anyone tell me how to get to the garage area or point me to a good walkthrough?

Or is this an unfinished mod and this area is really the end?
Posted 20 years ago2004-10-17 15:47:26 UTC Post #67120
thats not the end, do not fret. dont put "counter strike" in there. redemption is really a hl mod, but it was included as a bonus to those who bought cs retail.
Posted 20 years ago2004-10-17 16:10:52 UTC Post #67121
Thanks, ministeve. Found maverick's walkthrough (which is supposed to be in the redempt directory but is not.. hmm).

I'll give it a try now.

BTW, all the cheat code stuff says to start it in hl. But it's installed in my counter-strike directory. Are they talking about the download version of redemption and not the retail version?
Posted 20 years ago2004-10-17 18:38:04 UTC Post #67146
Redemption is actually for HL, it was just included in the retail version of Counter-Strike.

You can move the redempt folder to your valve directory, it'll work the same.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-10-18 02:12:11 UTC Post #67205
Erm, valve? D'you mean Half-Life or can you run HL mods from Counter-Strikevalvemoddir too?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-18 05:52:22 UTC Post #67241
Er, yes, I mean half-life. lol, move it to valve...what was I thinking.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-10-18 10:49:45 UTC Post #67302
Finished Redemption under CS (thanks to ministeve) and :confused: a walkthrough.

I copied the redemption directory to half-life and can activate it. But I can't get to the console as I can in HL.

This is not an important thing. Just curious if others with retail version can get to the console in this mod.
Posted 20 years ago2004-10-18 13:37:55 UTC Post #67343
Yes, just run cstrike.exe -console and/or -dev as you do with hl.exe.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-18 16:27:40 UTC Post #67393
Maybe I'm not explaining clearly enough.

I start with cstrike.exe -console -dev and activate redemption. But when I'm playing a redemption level (following a load), nothing happens when I press the tilda. The redemption config.cfg has "bind ~ toggleconsole" but there is no in-game response to "~."

Also, when playing and I hit escape and click on the Console menu item, it returns to the game.
Posted 20 years ago2004-10-18 16:31:06 UTC Post #67395
might be your keyboard. try pressing ` or ? (the one below Esc)
Posted 20 years ago2004-10-18 16:32:53 UTC Post #67396
That's all the same key on my board (~, `, and below escape).
Posted 20 years ago2004-10-19 02:54:12 UTC Post #67458
Odd.

Try cstrike.exe -game redemption -console -dev
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-19 12:37:53 UTC Post #67653
Thanks 7th. That worked, actually. I'm really confused now but have what I want. I must've typed something earlier other than what I thought.

All's well that ends well, I suppose.
Posted 20 years ago2004-10-20 01:52:29 UTC Post #67723
I guess it de-consoled when you activated a mod.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-20 07:33:55 UTC Post #67807
ummm... no offence to the people who made the mod but I think they could have done better... the characters where reskinned terrible and the model_weapons where kept the same, the sounds are good, especially for the G-man, (where did they get the sounds for him?) and some of the arcitecture is great... but the main problem is the story line.. It was very hard to follow... and some of it was quite stupid, like the carnival--ok then.

What do you guys think?
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-10-20 07:36:41 UTC Post #67811
That was quite an early mod so it obviously shows it's age. I thought it was cool.
AJ AJGlorious Overlord
Posted 20 years ago2004-10-20 07:47:31 UTC Post #67819
everyone has there opinion.

I thought it was cool too, in a way of comparing my mods with it, things i'd change and things I would'nt do.... and the scripted sequences where done well.
so even though I didn't like it because I was all over the place, I still played it in hope to learn something new, but failed.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-10-20 08:17:32 UTC Post #67855
Posted 20 years ago2004-10-20 11:41:28 UTC Post #67924
I found it a little tedious to follow. Mostly ended up running to one end of the map, killing something, running to the other end, killing something..

I also didn't like that they changed the relative status of the monsters (with respect to HL). That is, running into agrunts in HL was a real pain. There was an entire level devoted to killing one bigmomma. In Redemption, I ignored the bigmomma altogether and killed a gargantua with a shotgun!

However, I can't fault the construction. Everything worked smoothly; texturing seemed consistent.
Posted 20 years ago2004-10-20 12:29:17 UTC Post #67941
and killed a gargantua with a shotgun!
Quite an explosive shotgun it was, then... Gargantua's generally don't take damage from anything else other than explosives and uranium stuff... ;)

I played Redemtion a long time ago, and although it had it's nice things, I found it very rough on the edges. Not a mod I would play again...
Posted 20 years ago2004-10-20 17:19:26 UTC Post #67973
It was the gargantua that the Barney's shooting at in the amusement park level behind the "alien" cages on the way back out. When the barney was done, I finished the gargantua off with just a few shots! :o

That was rather disappointing.

Agreed, it's not a mod to play again. Certainly not like the multiple times I've gone through HL!
Posted 20 years ago2004-10-21 07:28:17 UTC Post #68085
yep... ya I never bothered with the first gargantua I just quickly ran around it...... why bother?--lol :zonked:
Unbreakable UnbreakableWindows 7.9 Rating!
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