File Sizes Created 20 years ago2003-12-06 12:16:09 UTC by Bllwnkle Bllwnkle

Created 20 years ago2003-12-06 12:16:09 UTC by Bllwnkle Bllwnkle

Posted 20 years ago2003-12-06 12:16:09 UTC Post #6817
Looking for a guide.

Compiling my current map I notice the vismatrix is 20 + Mb. Although it is not a large map, that seems kind of big to me. Can someone tell me what a reasonable size for final compilation is or point me to a reference that expains all of this?

It just seems that adding 1 or 2 brushes really bumps up the comile times.

My system: AMD 1.25 (w/333Mhz FSB) 512 RAM, geForce FX 5200 display adapter. Not a wimpy system so I'm a little concerned about less beefy systems running the maps.
Posted 20 years ago2003-12-06 13:25:09 UTC Post #6821
Beefy? You wish... Athlon 2400+ babeh.. anyway, enough gloating :roll:

Wouldn't it depend on how complex the visibility matrix is, rather than how straining on rendering the finished product would be? I don't think you need to worry. I might be wrong, though :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-06 20:37:16 UTC Post #6856
Don't get too hung up on the size of the Vis Matrix...
If it compiles and hasn't got any errors, then everything should be fine, I am sure there are limits, but 20Mb isn't all that big.
Tommy14's error resource has the limits, but not the Vis Matrix limit..
Check out Tommy14 for a list of Max limits
Posted 20 years ago2003-12-06 21:18:27 UTC Post #6861
Monkey, it's actually an AMD 2600 w/333Mhz FSB. I don't have the cooling as of yet to keep from frying it. I keep it clocked at 166 to keep it cool. And most of the people I know don't have systems in the 1000's yet. Planning on a liquid cooling system in near future. :P
Posted 20 years ago2003-12-07 06:26:08 UTC Post #6887
Lol, I had a PIII 500 till recently :
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-07 09:25:17 UTC Post #6905
You have an AMD without coolant? That's suicide.
Posted 20 years ago2003-12-07 09:36:22 UTC Post #6907
this is all nerd talk.
Posted 20 years ago2003-12-07 09:41:00 UTC Post #6909
Not on topic: Don't worry Ministeve, you will be one soon enough.
Posted 20 years ago2003-12-07 09:47:25 UTC Post #6911
not a chance. i held out against the nerdy thread. i can hold out against you.
Posted 20 years ago2003-12-07 10:49:01 UTC Post #6918
I have cooling, just not enough to support 2,6000 Mhz of "raw" computing power! LOL. It will soon be recitified with liquid cooling provided it doesn't LEAK LEAK LEAK and fry my whole system! :P
Posted 20 years ago2003-12-07 15:01:59 UTC Post #6934
half-life is 4 years old anyway so who on earth will care about their system on this site? anyway get back on topic.......oh wait it was answered.....in that case get back to work
Posted 20 years ago2003-12-07 16:55:33 UTC Post #6936
just fyi, an AMD2600 is not 2600MHz of computing power :P
Posted 20 years ago2003-12-07 19:24:10 UTC Post #6948
nor is it 2,6000! :) ...but we diverge... stop now.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-12-07 20:27:00 UTC Post #6951
Ok I'll answer the question again then:

Vismatrix size is not an issue, ignore it. Vis size increases exponentially when you include larger spaces. There are no limits in vismatrix size afaik, I've never hit them with some insanely huge maps!
Posted 20 years ago2003-12-08 04:00:44 UTC Post #6959
Memory is good for compiling. Or a 144000000000rpm HDD. Two gig, three gig, it's all good :lol:
Seventh-Monkey Seventh-MonkeyPretty nifty
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