Looking for a guide.
Compiling my current map I notice the vismatrix is 20 + Mb. Although it is not a large map, that seems kind of big to me. Can someone tell me what a reasonable size for final compilation is or point me to a reference that expains all of this?
It just seems that adding 1 or 2 brushes really bumps up the comile times.
My system: AMD 1.25 (w/333Mhz FSB) 512 RAM, geForce FX 5200 display adapter. Not a wimpy system so I'm a little concerned about less beefy systems running the maps.