func_ilusonary Created 19 years ago2004-10-31 14:45:13 UTC by Godefroy Godefroy

Created 19 years ago2004-10-31 14:45:13 UTC by Godefroy Godefroy

Posted 19 years ago2004-10-31 14:45:13 UTC Post #70800
i've made a folio texture, named it {blahblah, made a brush, tied it to func_ilusonary, set render mode to solid an fx amount to 255, aplied {blue tezture to this brush then mine - {blahblah texture but when i run the map i can see blue background of the texture. blue color is - R:0 G:0 B:255.
Q1: what shall i do to make this blue background invisible?
Q2: is it possible to prevent bullets to go through this brush?
please help... :
Posted 19 years ago2004-10-31 14:57:37 UTC Post #70801
Did you set the blue color as the image's 256th value?
Clicky!
Posted 19 years ago2004-11-01 06:32:27 UTC Post #70891
Hmmm, i didn't know it was important to make it 256th value, iva set it as 2nd ;/ ok i'll try. thnx :)
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