Infinite zombie attack Created 20 years ago2004-11-07 21:06:35 UTC by CBanana CBanana

Created 20 years ago2004-11-07 21:06:35 UTC by CBanana CBanana

Posted 20 years ago2004-11-07 21:06:35 UTC Post #72138
Hello.

I'm making a map where the player must defend a location from an infinite onslaught of zombies. I've used monstermakers to spawn them, but the problem is they don't attack unless they see the player. Is there a way to make them seek out and attack the player? Also, is there a way to make ammo respawn in single player?

I'm mapping for op4, in case it matters.
Posted 20 years ago2004-11-08 09:13:11 UTC Post #72191
if u used a multi-manager to spawn the zombies and then to trigger a scripted sequence once they spawned and make the zombies move in the disiered direction (an assuming that monsters from a monster_maker can be named and that u know how to use scriped_sequence)

am willing to explane.....
Posted 20 years ago2004-11-08 18:23:49 UTC Post #72258
Alright, I'll try that.
Posted 20 years ago2004-11-08 18:25:48 UTC Post #72261
Infinite monsters aren't popular. Just a word of advice.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-08 20:06:58 UTC Post #72282
I'm making this for myself and some friends. I do mostly CS mapping anyway, so I don't get to work with monsters and scripts much :).
Posted 20 years ago2004-11-13 18:47:38 UTC Post #72958
Try to put some AI Scripts where their attacking, and make Move To set to walk.

Try this.
Posted 20 years ago2004-11-13 18:59:40 UTC Post #72963
Infinite monsters! NO!!! Arena maps all over!!!
Luke LukeLuke
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