tv yay! Created 19 years ago2005-01-13 06:26:37 UTC by guy guy

Created 19 years ago2005-01-13 06:26:37 UTC by guy guy

Posted 19 years ago2005-01-13 06:26:37 UTC Post #83484
How do you make those tv screens or the video or that old guy at the start of hl2?
Posted 19 years ago2005-01-13 07:32:01 UTC Post #83487
I mean that you give a brush a dev_monitor tex and make it a funky_monitor and a point_camera :roll:
Posted 19 years ago2005-01-13 13:11:07 UTC Post #83514
Snarkpit has a tut on it.

Essentially you aim your point_camera at something, name it, setup an info_camera_link to hook it up to your func_monitor or something, and it shows an image.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-01-13 21:39:10 UTC Post #83650
I already asked this question.
Posted 19 years ago2005-01-14 12:43:19 UTC Post #83771
"or that old guy at the start of hl2?"

Lol do you mean gman??
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-01-14 13:47:55 UTC Post #83785
Breen ;/
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-01-14 17:19:19 UTC Post #83827
woops my bad
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-01-17 17:22:43 UTC Post #84316
Parent it to vehicles (just outside of the vehicle entity's perimeter) for some barebones, chase camera fun (for those who aren't willing to read the other method mentioned in the Snarkpit Advanced tutorial).
You must be logged in to post a response.