Compiling Created 19 years ago2005-01-25 01:28:00 UTC by flyingcow flyingcow

Created 19 years ago2005-01-25 01:28:00 UTC by flyingcow flyingcow

Posted 19 years ago2005-01-25 01:28:00 UTC Post #85610
when i compile my map, everything runs smoothly, all build programs are executed, and when i go to test my map in game, nothing has changed since the previous time i compiled. its like it compiled my old version of the map all over again. i have tried using HLCC and the valve hammer editor and both of them give me the same results. i tried exporting a .map file
but when i load it in hlcc it says everything is missing. So i try loading the .map in hammer and i just get 4 empty windows with nothing there. i dont know why its doing this. it was compiling fine before. :(
Posted 19 years ago2005-01-25 13:52:10 UTC Post #85662
rename the map file and then compile. That way you can ensure your directories are all setup correctly.
Posted 19 years ago2005-01-26 20:09:36 UTC Post #85982
i still havent got it to work

whenever i try to make a .map file, it makes a blank .map file
and whenever i compile in hammer, it runs all of the programs but the map doesnt change. and i think it is because it doesnt make a new bsp

i dont know why though :(
Posted 19 years ago2005-01-27 07:20:52 UTC Post #86036
HLfix (Google) can produce MAPs from RMFs. Try it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-27 20:22:53 UTC Post #86219
Check you Hammer set up paths..
Where are you placing your compiled bsp?
Sounds like the new map is not being called up to run.

Check your Build Programs tab> Place compiled maps before running the game.
Post your compile log.
Posted 19 years ago2005-01-28 21:59:31 UTC Post #86485
thanks for the help, i switched the compiled map folder to a folder that had no spaces in the name, and it worked :)
Posted 19 years ago2005-01-29 10:20:28 UTC Post #86634
Files with spaces can be called up by enclosing them in quotes.
ie:
C:Program FilesSteamSteamAppsme
becomes
C:"Program Files"SteamSteamAppsme

This is a quick fix for batch compiling using dos for long file names
Posted 19 years ago2005-01-29 18:56:31 UTC Post #86748
Eh? Andy, I was always under the impression that it was mandatory to enclose the entire path in quote marks if it was at all required.

Another workaround is covered in my Steam tutorial.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-29 21:07:42 UTC Post #86781
Works fine in my batch..
Run's off happily to the Proggy files area and get's the right file.

Give it a whirl...
Posted 19 years ago2005-01-30 06:53:07 UTC Post #86897
My Windows doesn't like it. I guess the B.C. probably strips them.
Seventh-Monkey Seventh-MonkeyPretty nifty
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