Using models from another mod... Created 19 years ago2005-01-31 05:01:03 UTC by GreveN GreveN

Created 19 years ago2005-01-31 05:01:03 UTC by GreveN GreveN

Posted 19 years ago2005-01-31 05:01:03 UTC Post #87200
If I use tree & plant models from Condition-Zero for my CS 1.6 maps, where should I place the .mdl files? ...and will the Clients download these models automaticly when they connect to my server?
Posted 19 years ago2005-01-31 05:06:56 UTC Post #87201
...oh and by the way. There are some custom made sky textures (env textures) that I want to use too. How do I make them appear on my map?
Posted 19 years ago2005-01-31 05:13:43 UTC Post #87202
They'll go in the "cstrike/models" folder. Dunno if they'll be downloaded.
As for the skies, put them in the env folder (which should be located in the GFX folder). Then, in Hammer, go to Map Properties and put the name of the sky in the environment map part.
AJ AJGlorious Overlord
Posted 19 years ago2005-01-31 05:18:29 UTC Post #87203
Name of the sky? if the Front part is called grevens_sky_ft the sky name is grevens_sky then???
Posted 19 years ago2005-01-31 05:25:50 UTC Post #87205
Yes.
AJ AJGlorious Overlord
Posted 19 years ago2005-01-31 05:31:22 UTC Post #87206
Ok, thanks alot. Now all I can do is to pray that the clients download the .mdl files automaticly...
Posted 19 years ago2005-01-31 15:32:36 UTC Post #87309
They won't; use RES files. Details at Counter-Map.
Seventh-Monkey Seventh-MonkeyPretty nifty
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