Problems with rain Created 19 years ago2005-03-16 05:10:38 UTC by Daubster Daubster

Created 19 years ago2005-03-16 05:10:38 UTC by Daubster Daubster

Posted 19 years ago2005-03-16 05:10:38 UTC Post #97237
Hi everyone! I've read your tutorial on rain and i don't think that I would be able to place all those func_conveyors on a bigger map... The r_speeds would go crazy! :nuts:
I looked through all the entities and found env_rain... How do i use this? :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-03-16 05:20:55 UTC Post #97239
Erm, in that case you must be mapping with Spirit. Look at the website here.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-16 05:27:13 UTC Post #97241
Ok.. i checked the website... No tutorials :(
So is there any other way to make rain or snow, without making the r_speeds too big?
Daubster DaubsterVault Dweller
Posted 19 years ago2005-03-16 07:08:11 UTC Post #97263
Not really. Google for Spirit tutorials or just have an experiment.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-16 09:02:47 UTC Post #97280
You can use sprites, its a cheap method, but it might not look very nice...
The Mad Carrot The Mad CarrotMad Carrot
Posted 19 years ago2005-03-16 09:34:39 UTC Post #97285
There were some nice rain sprites in an older version of Day of Defeat, they look nice and yes it's a cheap method.
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