Texture probs Created 19 years ago2005-03-23 19:10:01 UTC by nikos nikos

Created 19 years ago2005-03-23 19:10:01 UTC by nikos nikos

Posted 19 years ago2005-03-23 19:10:01 UTC Post #98728
Ive sorted out the compiler now, it compiles, but now the textures just wont show.

I have the wad files in there, and im choosing my textures from one of my wad files. When the map compiles and loads, all it comes up with is a purple and black checkered texture on everything.

any ideas?

cheers
Posted 19 years ago2005-03-23 19:53:50 UTC Post #98734
Post Compile log. Remove all the wads your not using.
Posted 19 years ago2005-03-23 20:35:45 UTC Post #98737
** Executing...
** Command: Change Directory
** Parameters: F:Program FilesHalf-Life

** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsNikMy DocumentsUni Work2nd Year WorkMappinghalf life mapfinalmansion_1st_main.map" "F:Program FilesHalf-Lifevalvemapsmansion_1st_main.map"

** Executing...
** Command: E:Program FilesWorldcraftqcsg.exe
** Parameters: "F:Program FilesHalf-Lifevalvemapsmansion_1st_main"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering F:Program FilesHalf-Lifevalvemapsmansion_1st_main.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (1)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (2)
WARNING: couldn't open program fileshalf-lifevalvere_sof_1.wad
3 seconds elapsed
** Executing...
** Command: E:Program FilesWorldcraftqbsp2.exe
** Parameters: "F:Program FilesHalf-Lifevalvemapsmansion_1st_main"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
LEAK LEAK LEAK
4 seconds elapsed
** Executing...
** Command: E:Program FilesWorldcraftvis.exe
** Parameters: -fast "F:Program FilesHalf-Lifevalvemapsmansion_1st_main"

vis.exe v1.3 (Dec 30 1998)
-- vis --
fastvis = true
1 thread(s)
LoadPortals: couldn't read F:Program FilesHalf-Lifevalvemapsmansion_1st_main.prt
No vising performed.

** Executing...
** Command: E:Program FilesWorldcraftqrad.exe
** Parameters: "F:Program FilesHalf-Lifevalvemapsmansion_1st_main"

Thats the compile log, i noticed that it isnt performing the vis.
Posted 19 years ago2005-03-23 20:55:22 UTC Post #98747
WARNING: couldn't open program fileshalf-lifevalvere_sof_1.wad

Make sure re_sof_1 is in the 'Half-Livevalve' directory. You also have a leak somewhere...
Posted 19 years ago2005-03-23 21:16:51 UTC Post #98754
And get ZHLT for chrissake! ;P
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-03-23 21:23:17 UTC Post #98755
yesh i was using ZHLT but everytime i tried to compile, it said that it couldnt find the map, yet if i use the standard compile tools it compiles it, but doesnt do the textures....
Posted 19 years ago2005-03-24 00:06:13 UTC Post #98776
** Executing...
** Command: E:Program FilesWorldcraftqcsg.exe
** Parameters: "F:Program FilesHalf-Lifevalvemapsmansion_1st_ma
in"
I thought you weren't supposed to compile on different drives...maybe that's what's causing the
WARNING: couldn't open program fileshalf-lifevalvere_sof_1.wad
since it's trying to access E:Program FilesHalf-Lifevalvere_sof_1.wad.
Posted 19 years ago2005-03-24 07:38:20 UTC Post #98806
yeah, problem was cause of the different drives half life and the compile tools were on.

appreciate everyones help, thanks :)
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