Hi all!
I've been improving a map of mine (de_watertower, no doubt)and the only problem in my improved version is:
R_SPEEDS! They've skyrocketed!
And when I mean skyrocketing, I mean skyrocketing! In some places the w_poly count goes up to 2900 - 3000. And I've counted a medium of 800-1000 w_poly count in almost all of my areas. Now I tried to tie as much objects to func_wall as possible and my map isn't skyboxed! Actually, I didn't make too much changes to the original, I just changed my light_enviroment pitch to -35 (Sot that it would drop a nice shade) and added some new things, like computers and etc. Aaand i've doubled the max wiewable distance to 8192... WhenI play the lag is TERRIBLE!
Soo any ideas on how to make the wpoly_count smaller? Please help...