Muzz's HLDM Server Created 18 years ago2005-12-29 08:38:18 UTC by The Mad Carrot The Mad Carrot

Created 18 years ago2005-12-29 08:38:18 UTC by The Mad Carrot The Mad Carrot

Posted 17 years ago2006-07-22 13:07:59 UTC Post #191271
I almost had my Horror map finished for the server, but then found out that models don't show up in the server, so that map idea has kindoff ended.. sorry.

Other news though, I have started a new map, this one will have no custom models.
Heres two screenshots. They kinda suck, but its just a start. And only one area.

User posted image


User posted image


BTW, I'd like to make this map have teams, but don't know how. I seen a certain server where they had like 4 teams. :
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-07-22 13:16:31 UTC Post #191273
I almost had my Horror map finished for the server, but then found out that models don't show up in the server, so that map idea has kindoff ended.. sorry.
You can also try a cycler for the models.
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-07-22 13:21:47 UTC Post #191275
not sure how to use the cycler. Is it like a monster_generic, or furniture..? (straight forward)
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Posted 17 years ago2006-07-22 13:29:21 UTC Post #191277
Yes, it has a model/spite field. If you've played my Spellbinder map, you'll remember all those trees. Those are all cyclers. :)
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-07-22 13:40:56 UTC Post #191278
yea, I remember that.. I thought they where {textures.. lol..
alright then, neato, I'll have to work on that later perhaps :)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-07-22 14:18:26 UTC Post #191284
yeah, and i have a skeleton model in dm_control that shows fine
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-07-25 08:48:00 UTC Post #191613
Yep, Cycler works great.

Last night I compiled a map for beta testing. Compiling time was 11 1/2 hrs.

Theres 4 things that need to be fixed, and then I do a final compile tonight.
FIRST HL:DM MAP RELEASE TOMORROW!!!
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Posted 17 years ago2006-07-25 10:21:02 UTC Post #191617
User posted image


User posted image


User posted image


Screenshots ingame. :)
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Posted 17 years ago2006-07-25 10:25:42 UTC Post #191618
Dude! Those TL tubes are hot! You better finish this asap!
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-07-25 10:33:45 UTC Post #191620
Sorta reminds me of stalkyard.. :o
V. nice outside area with the truck.
Daubster DaubsterVault Dweller
Posted 17 years ago2006-07-25 10:37:52 UTC Post #191621
Yep, release is tomorrow! :D
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Posted 17 years ago2006-07-25 10:54:42 UTC Post #191622
Argh, why? :|
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-07-25 10:58:23 UTC Post #191623
takes 11.3 hrs to compile..
and beta testing is done.. theres a couple things wrong with it.. (very easy fixes)
Ones fixed, I'll compile it for the last time through tonight, and release once done. :)
Patients is a virtue. :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-07-25 11:02:57 UTC Post #191624
takes 11.3 hrs to compile..
Thats just silly. What makes the compile take so long?
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-07-25 11:16:17 UTC Post #191625
Do ya batch compile with all the other apps off?
Daubster DaubsterVault Dweller
Posted 17 years ago2006-07-25 11:16:38 UTC Post #191626
Probably badly optimized.
Posted 17 years ago2006-07-25 18:01:29 UTC Post #191665
Not sure how to optimize my computers performance actually Pepper.. lol, I never really cared about performance, as long as it works.. lol.
A couple days ago, it would have taken me an estimated 48hours to compile this map, then I talked to MetalPig, and thanks to him, he gave me some good tips, and cut the time down to just over 11 hours..
So a big thanks goes to MetalPig! :D
Ya though, I use my batch compiler, and all the apps are on, including 'light bounce' to be run 3x. :
I'm just hoping the map doesn't lag. because alot of the areas are in a big opened area. Unlike my horror map, where everything is more enclosed. My horror map will be released very soon as well, it's just a matter of changing the monster_furnitures into cyclers.
:D
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Posted 17 years ago2006-07-26 08:30:11 UTC Post #191708
including 'light bounce' to be run 3x
User posted image
"Well... There's your problem." says the Mythbuster with the mustache.

Why are you running light bounce 3 times??
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-07-27 12:56:05 UTC Post #191817
nah, its not the bounce, its the leafthread. I did the final compile yestaurday, but the leafthread stayed at 99% for 4 hrs, so I decided to close it. I'll be trying to compile it tonight.. but in the meantime:

Heres the horror map... it's complete, and all the bugs are fixed this time Muzzleflash.
http://twhl.co.za/forums.php?pgt=1&action=viewthread&id=12077&pg=1
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-09-25 11:32:48 UTC Post #197555
HLDM match tonight!

Suggested time: 8pm to 9pm GMT

Maps: To be voted

Server IP: 84.244.130.45:27015

Open Slots: 6

Rules: Two maps, Overall winner wins a Hunter Award at this year's award ceremony (Jan '07) NO AG PLAYERS.

Who's up for it?
If you are, suggest a map.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-09-25 11:35:27 UTC Post #197556
Yay for Hunter, my best advertiser!
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-09-25 11:43:05 UTC Post #197558
No AG players?
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-09-25 11:54:58 UTC Post #197564
indeed
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-09-25 11:57:17 UTC Post #197565
Adraline gamers.
Posted 17 years ago2006-09-25 13:04:07 UTC Post #197571
come on... is anybody going to play?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-09-25 13:05:51 UTC Post #197572
If you can install a mod or so, then yes. But im not to fond on vanilla HL.
Posted 17 years ago2006-09-25 13:29:22 UTC Post #197573
Actually cancel that...Got more important things at steak to do.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-09-25 14:48:45 UTC Post #197575
10 mins till game time.. is anybody going to join?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-09-25 14:52:01 UTC Post #197577
If I had adsl, I would
Posted 17 years ago2006-09-25 14:52:34 UTC Post #197578
I'll be in

also, is my map on the server yet?
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-09-25 14:59:59 UTC Post #197580
game on
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-09-25 15:04:20 UTC Post #197581
be right in
:D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-09-26 03:48:42 UTC Post #197613
Ill upload your map soon, Unb.
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-09-26 06:57:59 UTC Post #197621
well.. a bit dissapointed at the lack of TWHLers, but the server filled up with randoms..

TWHL members in the game

Pepper
Hunter
Muzzeh
Unbey
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-09-26 07:01:51 UTC Post #197622
Geezz......

SHAME ON YOU!
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-09-26 07:58:17 UTC Post #197626
yep sounds good. I still have to compile The one above. : It's all finished, just takes forever to compile it.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-10-21 08:14:33 UTC Post #200276
The server actually gets played actively for the last 3 days:
User posted image
Having fun with Muzz and Unbreakable under 'sol_arena'. :glad:
User posted image
I got Ansith trapped while we were toying around with entmod! :P
Posted 17 years ago2006-10-21 09:57:07 UTC Post #200293
its a shame that there are only 3 or 4 regulars :(
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-10-21 10:03:58 UTC Post #200294
I want to play. :o
Posted 17 years ago2006-10-21 10:17:36 UTC Post #200295
Holy shit FresheD, 640x480? Lol. :cyclops:
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-10-21 10:34:23 UTC Post #200298
Everyone who is up for it.. HLDM NOW! :D
Posted 17 years ago2006-10-25 18:01:48 UTC Post #200832
Heh, it's awesome to get on and entmod the shit out of everything. I built a 1000-unit high wall and we played Tau Jumping competitions on it :). Good fun. The Hunter should have fraps video.

Also, Muzzle, what's this new weapon stuff? The weapons fire at like 40000 bullets/second and with seemingly limitless ammo... custom DLLs?
Posted 17 years ago2006-10-26 03:09:43 UTC Post #200879
Yeah, muzz was talking about custom DLLs not long ago. I guess these are them. I have some very funny videos, but i'm not sure i'll get them done before school.

ok uploading now.

It'll be http://www.hunter.weebitmagic.com/files/muzz2.wmv
when it's done.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-10-26 07:03:30 UTC Post #200895
Muzz made a custom dll were you can spam bullets of the mp5 etc, tried it aswell.

Anyway, is the server down?? :o
Posted 17 years ago2006-10-26 11:11:29 UTC Post #200933
Any comments on the video?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-10-26 11:35:46 UTC Post #200934
"Rofl?" :D
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-10-26 11:40:07 UTC Post #200935
You should have jumped onto the top of that wall :P
Loser :P ;)
Posted 17 years ago2006-10-26 11:41:32 UTC Post #200936
when i was recording, i hit a sticky-out part.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-10-26 12:19:53 UTC Post #200938
hahaha right on! :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-10-26 12:28:08 UTC Post #200941
Please get rid of these custom dlls, it makes normal playing impossible :.

Edit: also, hunter, less gay music in future videos, please.
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