Competition 20 Created 18 years ago2006-04-12 17:03:47 UTC by Seventh-Monkey Seventh-Monkey

Created 18 years ago2006-04-12 17:03:47 UTC by Seventh-Monkey Seventh-Monkey

Posted 18 years ago2006-04-19 13:14:58 UTC Post #175191
aw no, Unbreakable AND Rimrook are entering?!? damnit, i figured i had a chance since Kasperg cant enter, but now im fucked..
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-04-19 16:32:28 UTC Post #175315
1. Rimroom's not entering.

2. I am, though. PUWAHA. I guess my name doesn't have any respect anywhere, but that's alright.
Posted 18 years ago2006-04-19 16:35:43 UTC Post #175317
I'll always love you and your masculine physiqe Hugh-pie.
Posted 18 years ago2006-04-19 16:39:38 UTC Post #175318
Honestly though, who doesn't love Hugh? ;D
Posted 18 years ago2006-04-19 17:15:29 UTC Post #175329
With this one, that's 3 compos in a row I haven't entered. I'll try to return for the next 2 (HL and source), regardless of the theme.
Still, I think you shouldn't base your participation on what other mappers do or don't.
Posted 18 years ago2006-04-19 18:05:27 UTC Post #175341
yea, Kasperg is right, give it what you got you can only improve and learn from others. You should always download compo winners maps to see what you could have done, or perhaps the simple things, architectural and texturing wise. But on an even more serious note, this cometition is anyones game. And may the most thoughtful win.

:)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2006-04-19 22:55:30 UTC Post #175397
I'll always love you and your masculine physiqe Hugh-pie.
I'm taking your arse down! HE IS MINE.

I'm entering this one. There's a screenie on my site, if anyone is interested.
AJ AJGlorious Overlord
Posted 18 years ago2006-04-19 23:19:50 UTC Post #175398
Oh plz Ant Hugh's been mine since day 1 :>

Entering early is fun btw...and I wouldn't call my entry crap, I'd call it interesting :)
Posted 18 years ago2006-04-20 15:52:33 UTC Post #175619
hmm. im not sure im gonna get mine done in time.. I thought BIG
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-04-20 17:50:30 UTC Post #175678
Don't worry then you can do what that I always do- post it in the vault a year later and turn it into a mod. :P
Posted 18 years ago2006-04-21 23:08:15 UTC Post #175984
I think I might enter this contest, just for fun. I have a cool idea of making the map look as if it was destroyed by a computer virus (including amusing error messages). One thing, though. When the player starts the map, does there have to be a pre-destruction stage, or can they just get right into the action?
Posted 18 years ago2006-04-21 23:34:04 UTC Post #175987
Optional :P
Posted 18 years ago2006-04-22 03:21:03 UTC Post #175996
The main goal is to have a good post-disaster version. If you think a disaster step will look good before the post-disaster (to explain how this and that blew up), then go ahead. It's always a plus if your map is impressive or fun.
Posted 18 years ago2006-04-27 03:09:49 UTC Post #176963
Do we have to include the .rmf?In these basemap compos?
Posted 18 years ago2006-04-27 04:32:39 UTC Post #176974
No.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-04-27 10:38:02 UTC Post #177008
/me is waiting for a fight between the Hugh-lovers :glad:

I'm taking down the winner :P
Daubster DaubsterVault Dweller
Posted 18 years ago2006-04-28 06:12:18 UTC Post #177179
The problem with this compo map is that mapping for it is addictive
Posted 18 years ago2006-04-28 20:27:59 UTC Post #177269
Wow Ant, I love the high contrast of that screenie...pretty nice :)

I'm in on this, I think. Spent some time looking through the map today, sprucing it up a bit before destroying it :P

Good luck to all entering!
Posted 18 years ago2006-04-28 21:36:55 UTC Post #177274
Kasperg: Is there a basemap20.rad file for this, or did you just use the standard?

I don't use the standard anymore, and make a mapname.rad for each new map. If you did make a custom rad for this, it would be interesting, if not entirely relevant to see how you had the original lighting.
Posted 18 years ago2006-04-28 22:43:02 UTC Post #177275
I used the standard .rad file.
I could post screenshots here if you need them. But your lighting doesn't have to be like that. On the contrary, you are asked to modify the map.
Posted 18 years ago2006-04-30 20:27:25 UTC Post #177587
I have been interested in (and mapping for) this compo from the day it was announced. I'm in. It seems to me there's plenty of freedom to decide how to destroy the map. It will be good to see the different entries.
Posted 18 years ago2006-05-01 04:12:34 UTC Post #177608
OMG SLAYER R ENTER?????
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-05-01 04:14:56 UTC Post #177611
Wow. SLAYER R ENTER!
Posted 18 years ago2006-05-01 07:06:48 UTC Post #177636
If Slayer enters - this will be the most successful compo yet! :o
Daubster DaubsterVault Dweller
Posted 18 years ago2006-05-01 07:14:06 UTC Post #177638
Geuss what!

Im not entering. :nuts:
The Mad Carrot The Mad CarrotMad Carrot
Posted 18 years ago2006-05-01 07:16:54 UTC Post #177639
I can 'geuss' :nuts: that it is because you are a chicken :P
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-05-03 11:11:22 UTC Post #178168
I can 'geuss' that it is because you are a chicken
You entering?
Posted 17 years ago2006-05-06 14:09:26 UTC Post #178710
It's GONE!

My entry.. its completely gone! Damn.. I worked so hard on it too...
Well, looks like an easy win for you guys now. :|
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-06 14:23:15 UTC Post #178713
You seem to over estimate yourself. It wont be easy yet, there is still slayerA.

Anyway- damn that really sucks, unbreakable. How did it happen? Do you still have one of the map/rmf/max/rmx/bsp files? : If so it's not totaly lost.
Posted 17 years ago2006-05-06 14:23:24 UTC Post #178714
rmx file?
Posted 17 years ago2006-05-06 14:30:32 UTC Post #178715
nope its gone... :nuts: :cyclops: :aggrieved: :o :sarcastic:
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-06 14:44:49 UTC Post #178716
You don't seem very angry...Hehe.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-05-06 14:47:13 UTC Post #178717
You still have several days left. Now that you already had an idea, you could do a quick modification of the base map with some of those elements and hope for bronze, you never know!
Posted 17 years ago2006-05-06 15:38:36 UTC Post #178722
...yyyyeees... :badass:
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-09 12:24:09 UTC Post #179178
Damn. As usual - my submission will be a last-minute one.
Could there be a say... 5-day extension of the deadline? :(
Daubster DaubsterVault Dweller
Posted 17 years ago2006-05-09 12:35:22 UTC Post #179180
Woa slayer, since when did you come back? :) That's one hell of a long time, arent you hanging around interlopers nowadays?
Posted 17 years ago2006-05-09 20:17:57 UTC Post #179243
I've been here the whole time, don't know what interlopers is. So far, I'm having a blast with this compo idea. I'll barely make the deadline tho. Does anyone know what time the compo ends on the 13th? I'll be mapping furiously to make it.
Posted 17 years ago2006-05-09 20:40:47 UTC Post #179244
The other compos ended at midnight GMT (altough I managed to update an entry at 00:20 hrs or something like that.
I wish I could've participated in this competition myself. Specially after learning how things are built in real life.
Of course, as judges we won't check technical aspects. You know, just the basics. If there's a brick wall, it will most likely break into bricks instead of pentagonal pieces, etc. :)
Posted 17 years ago2006-05-09 21:39:23 UTC Post #179248
unless they are pentagonal bricks ;)
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-05-10 02:47:06 UTC Post #179263
I think it's 2400GMT, rather than 0000. Don't count on it. You can always submit an entry for 0000 and then re-submit an updated one twenty-four hours later.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-05-10 08:12:58 UTC Post #179284
What do you all think of a countdown timer for future compos?

It could be me, but I've always been confused by when they end...
Posted 17 years ago2006-05-10 09:56:35 UTC Post #179291
I like that idea very much! :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-10 10:07:19 UTC Post #179293
Yea. Something like '56 hrs 32 mins and 00 secs left' next to the 'Enter our newest compo would pwn.. :glad:
Great idea, rowley.
Daubster DaubsterVault Dweller
Posted 17 years ago2006-05-10 10:16:19 UTC Post #179294
Sounds good to me. You're not cross-posting to the TWHL3 thread, right?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-05-10 10:18:38 UTC Post #179297
Yes, but nobody responded to the TWHL3 Post, and it seemed relevant, since we're talking about the Compo 20 deadline.
Posted 17 years ago2006-05-10 12:47:54 UTC Post #179318
TWHL3 Will PWN!!!!1111

So, who will be judging this compo?
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-10 12:56:17 UTC Post #179319
its amazing how in the final compile i planned to do, i get a leak that i cant find... amazing
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-05-10 13:00:42 UTC Post #179320
Yeah, Leaks can be caused by tons of things, totally unrelated to an actual leak anywhere, which sucks the big one.

The coordinates it gives you though sometimes gets you close to where the real problem is. Usually the x and y coords are totally off, but the z coord is on the money.

The leak error usually lists a point or brush-based entity where the problem is, which is usually a lot more accurate a location where the problem is.

Good luck!
Posted 17 years ago2006-05-10 13:16:42 UTC Post #179322
Yea, I got a leak as well in my compo map.. I loaded the pointfile.. and even used the leakmark.. and I looked and looked and looked.. and There was no leak. So i ended up just overlapping the brushes of where the leak supposed to be, it fixed it. But I hate overlapping brushes. :| But anyway, point is, the leakmarker tool really helped me alot. You should give it a try. ;)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-05-10 13:24:33 UTC Post #179323
Shut your leak argument and submit your compo maps!
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