Hello again.
So I've almost got my first map finished, but a func_train is being drawn in the wrong place once it compiles. The train moves fine between the path_corners, but is visually TO ONE SIDE of where it should be. Additionally weirdly, the train knocks the player along (ie; is solid) where the train SHOULD be, while its visible self appears a few hundred units off to one side. Any idea what I'm doing wrong? I'm about to give up on having a moving train at all, and that was the basis of the level to start with. So close!
Cheers.