Question on trigger_changelevel Created 17 years ago2006-12-20 22:24:43 UTC by coldmail590 coldmail590

Created 17 years ago2006-12-20 22:24:43 UTC by coldmail590 coldmail590

Posted 17 years ago2006-12-20 22:24:43 UTC Post #207087
I am using Build 1983 Valve Hammer Ed 3.4 SDK and I do not have the two entities I need for changing levels according to the TWHL tutorial; trigger_changelevel and info_landmark. Am I'm supposed to create (add) these 2 entities?

Thank you for your help.
Posted 17 years ago2006-12-21 16:43:14 UTC Post #207113
If you get this to work, you are a genious ;) this shit is the only thing not working when i create maps, wich pevents me from finishing anything
Posted 17 years ago2006-12-21 18:43:36 UTC Post #207126
If you don't see these entities, then you either loaded the wrong .fgd file or your hl.fgd file is corrupted/edited/whatever. I think the hl.fgd file can be downloaded somewhere so try Googling for it.

*Note: .fgd files contain information for the editor. You can enter entity names and parameters manually so .fgd data isn't strictly necessary, but it surely makes working with entities a lot easier. ;)
Posted 17 years ago2006-12-21 19:00:56 UTC Post #207129
If it will help, I put a set of example trigger_changelevel maps in the Examples map vault.
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