WAD Problem Created 17 years ago2007-01-06 11:59:46 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Created 17 years ago2007-01-06 11:59:46 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Posted 17 years ago2007-01-06 11:59:46 UTC Post #208770
Alright this is a new one... No matter what I do to configure the WAD files I want to use in Hammer, the compile tools cannot locate and open them. This feels like such a noob problem but I can't figure it out :D . This has never happened before and I think it might have something to do with my new hard drive or something. Anyway, does anyone know of any solutions?
Posted 17 years ago2007-01-06 12:04:16 UTC Post #208771
Stabbing in the dark:

-Are any of yoru textures scaled over 256x256?
-Is you map gigantic
-Are you getting the "find texture: loadlump" erro
-do you use HLFix?

Link to the wad and I'll try it if you like.
Posted 17 years ago2007-01-06 12:25:33 UTC Post #208772
Do you have the WADs and Compile Tools on different drives? That won't work.
ChickenFist ChickenFist<Witty Title>
Posted 17 years ago2007-01-06 12:34:56 UTC Post #208773
On that note too, I've noticed if you wadinclude the textures, you can specify any path for them. If not, I think they have to be in the Valve directory, as you specified in your Hammer options.
Posted 17 years ago2007-01-06 12:45:58 UTC Post #208774
If I were you I'd just use Nem's batch compiler, it makes including wads so much easier.
You're not looking on an external HD or anything are you?
Posted 17 years ago2007-01-06 13:11:51 UTC Post #208775
-No textures over 256x256 (using default WADs and 1 custom one)
-Map is tiny (1 room) - just a test area
-No "loadlump" thing - just cannot find WADs
-I don't even know what HLfix is

Actually, I had the compile tools and the WADs I wanted to use on different drives but then I moved the tools to the same drive... that didn't work either (and I was surprised).
Posted 17 years ago2007-01-06 13:12:43 UTC Post #208776
Before any other suggestions float in, can you tell us what you tried already, and what error messages you got?
Posted 17 years ago2007-01-06 13:18:17 UTC Post #208777
This is what I get when I build...

Warning: Wad file 'game filessierrahalf-lifevalvedecals.wad' not found
Warning: Wad file 'game filessierrahalf-lifevalvehalflife.wad' not found
Warning: Wad file 'game filessierrahalf-lifevalvesubzero.wad' not found
Error: Could not open wad file game filessierrahalf-lifevalvedecals.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file game filessierrahalf-lifevalvehalflife.wad
Error: Could not open wad file game filessierrahalf-lifevalvesubzero.wad
Posted 17 years ago2007-01-06 13:44:51 UTC Post #208778
It's just cos they're on different drives.
Posted 17 years ago2007-01-06 13:50:49 UTC Post #208781
Nope, can't be, everything (including WADs, paths, and tools) are on the same drive. There is only one more thing I can think of and that's Hammer itself. Hammer is installed on the C drive and everything else is on the J drive. I wonder if that's the problem.
Posted 17 years ago2007-01-06 17:56:04 UTC Post #208796
I have hammer in my HL folder. All wads and such should be in the 'valve' folder.
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2007-01-06 18:18:07 UTC Post #208797
Posted 17 years ago2007-01-06 18:40:54 UTC Post #208801
Gah I fixed it. No need to imply any stubbornness geez. All I did was install Hammer to the J drive and it worked. Thanks for the help.
Posted 17 years ago2007-01-06 18:48:07 UTC Post #208804
I've noticed if you wadinclude the textures, you can specify any path for them. If not, I think they have to be in the Valve directory, as you specified in your Hammer options.
Not true. Many times I've even left WADs on the desktop, and used them without wadincluding.
Posted 17 years ago2007-01-06 18:50:49 UTC Post #208805
Edit: Useless post. Deleted.
Posted 17 years ago2007-01-06 20:56:10 UTC Post #208825
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