Scenario:
Multi_manager:
name - viper
target - text1; targeted after 2 seconds
Game_text:
name - text1
text - World Crafter proudly presents
X - 0.3
Y - 0.5
text effect - fade in/out
fade in time - 0.5
fade out time - 0.5
hold time - 2
text channel - channel 1
Trigger_auto:
target - viper
trigger state: on
delay before trigger: 2
Half Life crashes every time my multi_manager triggers the game_text. There is nothing wrong with the setup here. What you see is what I have in my map, so what the fuck could possibly be going on? Please answer as fast as possible, thank you.