Hello there.
I'm just about finishing a CS 1.6 map (I always seem to be at that stage..) and it's compiling fine. Problem is when I go to run the map, it starts loading then just jumps back to the opening menu. The log file looks fine. No leaks. No MAX PATCHES. No MAX CLIPNODES. It might be because the map has too many entities, but how can I tell? I can't find anything in the compile log that tells me how many entities there are, and in Worldcraft, I've only been able to find the map properties/entity list, but that doesn't count them. I could count the list, but that could be up to four hundred, and I start losing count at about 3 (really I'm just being lazy). But does anyone know of an easy way to find out how many entities you've got in a map?
Cheers.