Problem with glass Created 20 years ago2004-01-29 09:05:46 UTC by marx marx

Created 20 years ago2004-01-29 09:05:46 UTC by marx marx

Posted 20 years ago2004-01-29 09:05:46 UTC Post #14306
I can't change the "render fx" for my glass, i can't see through it... sorry for my bad english :
Posted 20 years ago2004-01-29 09:14:32 UTC Post #14307
Set render mode to texture, and render fx to 64, which is perfect for glass, the higher the number, the les see through the glass will be.
The Mad Carrot The Mad CarrotMad Carrot
Posted 20 years ago2004-01-29 11:35:35 UTC Post #14321
Increase the fx amount until you are happy. The higher the amount, the more transparent!
m0p m0pIllogical.
Posted 20 years ago2004-01-29 11:47:37 UTC Post #14325
Erm... No it's actually less fx for more transparency. FX 255 is completely solid, remember? :)
Posted 20 years ago2004-01-29 11:56:20 UTC Post #14330
Erm, I don't know! I normally use 100 for normal glass!
m0p m0pIllogical.
Posted 20 years ago2004-01-29 12:21:40 UTC Post #14337
ok, marx, Cause these people obviously are morons(atleast very bad explainers) so:
Render Amount (not fx!): 80 (the less amount the more transperenty, 0 is invisible)
Render Mode: Texture

YES FX! Before you call people names, check your facts.... who is the Moron now?
Posted 20 years ago2004-01-29 12:29:21 UTC Post #14339
Hey, I'm not a moron! I haven't used Hammer in over a month! How do you expect me to remember how to make glass if I haven't done it in ages!
m0p m0pIllogical.
Posted 20 years ago2004-01-29 13:07:52 UTC Post #14352
OKay I checked with Hammer open when I wrote this post: It's called FX Amount, At least in Hammer 3.4

Don't call people Morons. :(
Posted 20 years ago2004-01-29 13:36:53 UTC Post #14355
Thx for the help... i did it excactly as they said at leveldesign.nu but they doesn't explain it very goos there..
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