Ok, im creating a custom foliage texture for trees and bushes. For the render settings to work right, i need the {blue texture in all the places where its supposed to be transparent. I made all those areas a simple blue, compliled, and ran it, and the tree showed blue. render settings are set to Mode: solid amount: 255. So to sum this all up, i need a way to put the {blue texture into my custom texture, so i can make certain areas transparent