You should strap the scabbard to the back I think since it's a longsword I suppose.
Created 10 years ago2007-12-16 00:58:58 UTC by doodle
if you'd be an enemy of this factionSo player will be able to select which faction he will belong to? I think Darkplaces engine is not good enough to handle this but I hope I'm wrong, since all this sounds interesting.
I think Darkplaces engine is not good enough to handle thisQuakeC is more than enough. Should be as simple as a Boolean that'd return false to knights ai in the part where it determines if they'd attack, if you're not part of their faction. Not sure about enemy neutrality, but then player is a revenant and they'd be more than happy to slay him/her.
Well, it is somewhat true. XDM can be customized (using cvars mostly) to be from EXACTLY HL1 to UT1-like game.I thought it turns Half-Life to some kind of an UT alternative so I'd be able to...