Hello there, atm im making a freaking huge map and its almost finished but thats not the point. In a certain area, the engine gives me this r_speeds:
100fps 26 ms 1225 wpoly 1103 epoly
35fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 26 ms 1225 wpoly 1103 epoly
35fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 1 ms 1225 wpoly 1103 epoly
100fps 45 ms 1225 wpoly 1103 epoly
21fps 1 ms 1225 wpoly 1103 epoly
As you see, it gives very weird drops. From 100 to 21 for example. And the wpoly or epoly does NOT change. And also the fram BEFORE the drop, the ms goes from 1ms to a higher value.
This doesnt happen in other parts of the map. Only from the middle to the end. And its very weird because I didnt do any big things to the map.
Anyone got some wise words for me?
*ps, I didnt move when I copied that r_speeds.