Now my fps are ranging from about 12 to 36 and they dont just stay at one they alternate rapidly, so this part of the map is quite slow. I was wondering if i could use hint brushes, i hear they reduce fps. Ive read the tutorial on this site, over and over again but i still dont understand it. I had a go at doing one but it made no difference.The map looks a little sumthing like this:
____________________________________________
Road
_____________________________________________
___/
| /
________/ // /
| |
| Field |
| |
| |
_______________/
Is there a way i can use hint brushes there?
And is there any other tips to help reducing r_speeds?
I know the one about making things func_walls, but im not sure if theres like a recomended type of object that should be made a func_wall, i just do any random ones.
Thanks