Dear Esther being remade Created 14 years ago2009-08-24 16:09:45 UTC by Soup Miner Soup Miner

Created 14 years ago2009-08-24 16:09:45 UTC by Soup Miner Soup Miner

Posted 14 years ago2009-08-24 16:10:21 UTC Post #272462
http://www.moddb.com/mods/dear-esther
or
http://www.littlelostpoly.co.uk/devblog/

Well it looks like someone is giving an old Source mod a serious facelift. This isn't a thread to discuss the mod if you've never played it. I'm just letting everyone know that it will eventually look like this:
User posted image
But it is a cool mod if you've never played it.
Posted 14 years ago2009-08-24 16:44:59 UTC Post #272463
Let's discuss this mod, I've never played it.
Posted 14 years ago2009-08-24 17:33:49 UTC Post #272466
Second.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-08-24 17:40:57 UTC Post #272468
That grass looks very sexy.
Posted 14 years ago2009-08-24 18:04:01 UTC Post #272469
Who needs crysis, [enter any new game graphic engine] and other shitty new graphic engines? Valve is da best!
Posted 14 years ago2009-08-24 18:18:06 UTC Post #272470
It's almost too realistic. It scares the hell out of me.
Posted 14 years ago2009-08-24 18:29:20 UTC Post #272471
Realistic enough, i started licking my monitor.
Rimrook RimrookSince 2003
Posted 14 years ago2009-08-24 18:38:36 UTC Post #272472
That's source? Ep2?
Really?
Tetsu0 Tetsu0Positive Chaos
Posted 14 years ago2009-08-24 18:46:24 UTC Post #272473
As long as it doesn't become another "Cinematic Mod"
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2009-08-24 18:58:10 UTC Post #272475
What, like Fakefactory? I doubt it. This is more like Black Mesa, except it's still on the same engine.
Posted 14 years ago2009-08-24 22:07:16 UTC Post #272479
Wow this is cool. Dear Esther had a great premise, and some of the best voice acting I've heard in a Source mod. It was basically the mapping and the long walks that let it down, but from what he's saying in that blog, he's got it all sorted out.
Strider StriderTuned to a dead channel.
Posted 14 years ago2009-08-25 00:57:12 UTC Post #272484
If you watch the video where he is editing the displacement mesh, you can see the insane number of polys that go into those landscapes.
Posted 14 years ago2009-08-25 12:12:02 UTC Post #272503
No kidding.
User posted image
Posted 14 years ago2009-08-25 14:13:57 UTC Post #272506
This mod seems interesting, I'm downloading the original right now. :>

Edit: This mod is scaring the shit out of me
Madcow MadcowSpy zappin my udder
Posted 14 years ago2009-08-25 14:27:35 UTC Post #272507
I played dear Esther a long time ago and I can't remember much, but I know it was a damn good mod. I don't know how it can be scarry, it made me feel bad ... like crying. But not scarry.

Anyway, DUDE THAT'S FUCKING IMPOSSIBLE. The first screenshot : wtf ?! in source ? that grass ? omg !
Sorry for the constructive OMGs.
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2009-08-26 00:48:07 UTC Post #272520
If you watch the video where he is editing the displacement mesh, you can see the insane number of polys that go into those landscapes.
No kidding.
It's a good thing displacements are pretty cheap in Source. I wonder what he's doing to optimise for the large draw distances, though.
Anyway, DUDE THAT'S FUCKING IMPOSSIBLE. The first screenshot : wtf ?! in source ? that grass ? omg !
People always underestimate with Source. ;>

Valve stick to a pretty tight texture/memory budget for the sake of a larger audience, but for the people who don't stick to that budget, there's no reason Source can't look as good as the more modern engines (Crytek being a pretty bloaty exception).
Strider StriderTuned to a dead channel.
Posted 14 years ago2009-08-26 03:16:45 UTC Post #272522
there's no reason Source can't look as good as the more modern engines (Crytek being a pretty bloaty exception).
Well, I once had a map with 2048x2048 textures, it was a big map, and the fps was surely affected. But it's not the texture resolution the idea here.
Just look what I'm talking about :
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2009-08-26 08:41:42 UTC Post #272539
Just look what I'm talking about :
...I honestly don't have a fucking clue what that God awful diagram is trying to tell me.
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2009-08-26 09:25:08 UTC Post #272542
And you're not alone.
Penguinboy PenguinboyHaha, I died again!
Posted 14 years ago2009-08-26 11:18:22 UTC Post #272546
Striker: wtf?

Gonna check this out!
The Mad Carrot The Mad CarrotMad Carrot
Posted 14 years ago2009-08-26 12:44:22 UTC Post #272548
This can be the subject of a tutorial : how to make an extremely realistic terrain like the one in the mod Dear Esther.
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2009-08-26 14:38:45 UTC Post #272550
Posted 14 years ago2009-08-26 14:40:57 UTC Post #272552
World Crafter just won.
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2009-08-26 15:09:17 UTC Post #272555
I actualy found one on snarkpit.
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2009-08-26 15:23:28 UTC Post #272556
Its not as good as mine.
Posted 14 years ago2009-08-26 17:22:15 UTC Post #272561
If this is considered "realistic" then i wonder what you guys will say when you see metal gear solid on the playstation one.
User posted image
Good lord my eye's are burning from the blockiness, all of a sudden using 2048x2048 textures makes up for making terrible terrain?

EDIT: OH MY GAWD THERE ARE 2 WHOLE THINGS ON SCREEN THATS AMAZING!

EDIT: Holy shit, they made it so there's even less stuff on-screen, THATS EPIC111oneoen
User posted image
Posted 14 years ago2009-08-26 17:23:27 UTC Post #272562
wtf
Jessie JessieTrans Rights <3
Posted 14 years ago2009-08-26 17:24:59 UTC Post #272563
You're a fucking idiot.
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2009-08-26 17:28:27 UTC Post #272564
I think it's time to show Yodalman the ban hammer. All he does is troll.
Oskar Potatis Oskar Potatis🦔
Posted 14 years ago2009-08-26 17:32:03 UTC Post #272565

NH= Yodalman

1st: Your grid is overly simplified and there are obviously more triangles used than in your image.

2nd: That 2nd screenshot is so painfully obviously a WIP shot.

3rd: You're a hopeless excuse for a troll, you can't map for shit, and nobody in this community (or any other) gives a flying tumour-infested testicle about your opinion.

Am I flaming? Yeah, so what. This guy, as a community member, is a genuine pain in the ass, whose only purpose is to annoy and enrage other members. His posts are so meaningless and unhelpful that it is almost offensive, and I hope for his sake that he does not act like such an impossibly arrogant scum fuck in real life, lest he never feel the warmth of a woman he didn't need to pay for.
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2009-08-26 17:38:56 UTC Post #272567
Also he smells bad.
Archie ArchieGoodbye Moonmen
Posted 14 years ago2009-08-26 17:40:24 UTC Post #272568
Fine, he's banned. He's basically been asking for it for the last few weeks anyway. I grow tired of his douchebaggery.
Penguinboy PenguinboyHaha, I died again!
Posted 14 years ago2009-08-26 17:44:59 UTC Post #272569
Actually, I think he DID ask for it at one point.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-08-26 18:02:27 UTC Post #272571
Wow cstriker, you're lucky I don't ban you too. Think before you post.
Penguinboy PenguinboyHaha, I died again!
Posted 14 years ago2009-08-26 18:11:17 UTC Post #272572
Sorry :( ... I thought that was amusing ^^
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2009-08-26 21:34:38 UTC Post #272574
I'd also like to point out that Yodalman's picture uses...squares? I'm sure that source uses triangles as ALL ground based polygons use now, even we use them in Half-Life one...

However, how long until Yodalman comes back as someone else?

On another note, I haven't played this mod although i did see it when it first got released. You guys all say is mostly worth it so I'll have a look when the improved version is released...bring on the 400mb download!! :glad:
Posted 14 years ago2009-08-27 04:30:00 UTC Post #272579
Also never played, but I think I'll wait until the reworked version is released.
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2009-08-27 05:17:09 UTC Post #272580
You guys all say is mostly worth it so I'll have a look when the improved version is released
Also never played, but I think I'll wait until the reworked version is released.
Smart idea, I think. The original was really clever, but you had to look past a lot of problems with it's mapping and pacing.

Remake looks like it'll be an awesome way to experience it for a first time.
Strider StriderTuned to a dead channel.
Posted 14 years ago2009-09-27 22:24:22 UTC Post #273765
Posted 14 years ago2009-09-27 22:39:16 UTC Post #273766
If those environments were desaturated any more we'd be looking at blank grey screens.

Where the hell is the lighting.
Posted 14 years ago2009-09-27 22:43:13 UTC Post #273767
In the daytime screens above.
This is after the sunset.
Posted 14 years ago2009-09-28 00:05:24 UTC Post #273770
It's twilight srry.. it's all in the mood.
I happen to like that lighting.
Tetsu0 Tetsu0Positive Chaos
Posted 14 years ago2009-09-28 00:09:30 UTC Post #273771
According to his blog those daytime screens are outdated now, this is his new lighting. I think it could really use some more contrast and saturation.

That video of the ocean and skybox in motion is very impressive though.
Strider StriderTuned to a dead channel.
Posted 14 years ago2009-09-28 00:16:00 UTC Post #273772
Well that's a shame about the lighting, then.
Posted 14 years ago2009-09-28 00:27:46 UTC Post #273774
I haven't played the original to know if it suits the theme of the mod, but those screenshots sure are bland and monotonous.
Penguinboy PenguinboyHaha, I died again!
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