Posted 14 years ago2010-05-14 07:19:30 UTCPost #281250
You actually have to do it reversed. Light comes from the top and fades to the bottom( so you inverse the textures, black in additive means transparent)
Posted 14 years ago2010-05-16 18:37:55 UTCPost #281285
wow that's really cool i've been doing fades wrong for my whole mapping career then! (i set rendermode to texture and renderamount really low like 5-15)
Setting it to additive/255 (don't know if the renderamount is important) renders the black part of the fade automatically transparent! I guess you can teach an old mapper new tricks!