Hey guys,
I'm having a problem with pitch black spots happening in certain spots in my map. It seems to be at the very edges of the map, near the sky box.
Here are some pics of the map i'm working on, and where it's happening:
http://i54.tinypic.com/2eq9wur.jpg
http://i51.tinypic.com/29pyjio.jpg
It only seems to happen on that func_wall transparent crane texture. If I go just a little bit over onto another crane texture (not a func_wall) then the lighting goes back to normal. I also placed 2 very bright lights right where i'm standing, so I should be lit, however i'm still pitch black
Lastly, the same texture high above near the top of the map doesn't produce that same effect, I am bright like normal.
Any suggestions or know why this is happening?
Cheers!