Lightning in GoldSrc Created 12 years ago2012-08-24 01:00:07 UTC by kaeza kaeza

Created 12 years ago2012-08-24 01:00:07 UTC by kaeza kaeza

Posted 12 years ago2012-08-24 01:00:07 UTC Post #309306
Is there any way to make Lightning (as in a storm, not Lighting) with the flash and all in GoldSrc/CS? I mean, like what you get when you see a Flashbang go bang.
I am trying to design a creepy castle at night, so if possible, the flash should not be seen when indoors, at least not when not looking outside.
Also related, is there any way to simulate thunder on the sky/clouds? I don't mean the lightning bolt, but rather small sections of the sky going white.
Posted 12 years ago2012-08-24 01:02:53 UTC Post #309307
Here's a preview of my map:
User posted image
Posted 12 years ago2012-08-24 05:36:08 UTC Post #309312
env_fade.

set the colour to white, amount to 255 (max), set the flags to fade from. make it last for about 0.1 second and fade out for about another second. Then you will have a white flash.

Trigger it like you would trigger any other entity, but to make sure everyone gets flashed, not just the guy that triggers, tick the 'global' flag.
Skals SkalsLevel Designer
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