Posted 11 years ago2013-07-02 13:03:50 UTCPost #314096
I've got func_breakable block and i selected option 'Break on grenade touch >> Yes', but when in-game, I throw a grenade at that block and it doesn't break. Am I doing something wrong?
Posted 11 years ago2013-07-03 11:49:15 UTCPost #314109
That must be some new FGD because i don't ever remember that option. Try slanting the window a bit so the grenade gives some sort of -Z force on the window.
Posted 11 years ago2013-07-03 15:20:26 UTCPost #314113
Make a thin trigger_once in front of the window that targets the glass to break. In the flags, you can disable player and npc touch, but enable everything else. When a grenade hits the trigger, it will appear to break through the window seamlessly.