Map of the Month has been dead for a year now.
What gives?
Created 11 years ago2013-09-29 16:24:15 UTC by Striker
[edit] that must be the reason why I haven't mapped in ages. I probably have the highest standards ever and I never even meet my own expectations.Ignore the fancy talk in your head. I'm currently making a HL1 map that, if I thought like that, I wouldn't release in ages( really crap r_speeds). Being idealistic is on of the traits we have to get rid of man.
Map of the Month has been dead for a year now.If anyone is willing to do the "map of the month" reviews, I'm sure the community would be grateful. It might be a bit time consuming but it may also be a good excuse to further and better understand the concepts of level design.
What gives?
The videos are very time consuming to write, record, edit and upload, and we eventually came to the conclusion that if the community wasn't bothered, neither were we.The community did enjoy the "map of the month"s as far as I can tell. And the mappers were usually grateful. The videos were sometimes very inspiring.
I'll do them, if you guys wouldn't mind. Scotch said he'd help me for the first couple, and I personally think I could do them. But it's the community's decision, just know my name is down.Contact Penguinboy or Archie through PM. Learn about which MOTMs are waiting reviews. Review one of them and post it in your journal, here or use MOTM publishing tools with permission. If everyone finds it satisfactory, go ahead and try the rest as well.
At the end of the day it just seemed like too much effort for little to no gain. It wasn't attracting new members and existing members didn't seem to care, as dwindling vote figures all too clearly showed.The reviews were not a failure. There were less votes and maps each month because people were just tempted to try better game engines. Since the Source SDK was very problematic compared to others. And Goldsource was simply dying (naturally).