If u played hl shift, u will remember when barney gaves u Teh glock and near there is a shooting range.
The cuestiĆ³n is how make it(press the button and come 2 u)
Thanks.
Created 8 years ago2016-06-27 08:57:56 UTC by Mr. Cowboy Zombie
Try to decrease the HEV suit volume (CVAR = suitvolume)But problem is in cs, and the entitie havent got that option.
"emit_sound : pitch 346 or "sv_startsound: sound = 2550"I was switch off the sound of buttons who activate the targets(and targets sound) but nothing
This is a sound collision that can happen when 2 entitys try to make the same sound at the same time. An example: 2 trains running the same rail sound, both trains started by the same button so they try to open the sound file at the same time. The only known solution is to turn off the sound fx for both entitys....but that was for one case, feel free to experiment!
(For the SV also see SVC_BAD - since I am uncertain if it may not be related to memory overflow of too many entitys loading too many wavs into the precache. sv_startsound is just a guess so far....)
You can also try typing developer 3 into the console while playing the map, then walking through a trigger that targets the wav. The report may give a hint as to what is wrong."
Besides that, differ their volumes by 0.1 or their act time (entity start time) by 0.1 .