hlbsp v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools
Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(vluzacn@163.com)--- BEGIN hlbsp
---Command line: c:\vhe3.5\vhe3.5\vhlt\hlbsp.exe C:\VHE3.5\VHE3.5\maps\fy_nam
Arguments: C:\VHE3.5\VHE3.5\maps\fy_nam -low -chart
Error: Can't open C:\VHE3.5\VHE3.5\maps\fy_nam.b3
--- END hlbsp
---hlvis v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools
Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(vluzacn@163.com)--- BEGIN hlvis
---Command line: c:\vhe3.5\vhe3.5\vhlt\hlvis.exe C:\VHE3.5\VHE3.5\maps\fy_nam
Arguments: C:\VHE3.5\VHE3.5\maps\fy_nam -low
There was a problem compiling the map.
Check the file C:\VHE3.5\VHE3.5\maps\fy_nam.log for the cause.
--- END hlvis
---hlrad v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools
Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(vluzacn@163.com)--- BEGIN hlrad
---Command line: c:\vhe3.5\vhe3.5\vhlt\hlrad.exe C:\VHE3.5\VHE3.5\maps\fy_nam
Arguments: C:\VHE3.5\VHE3.5\maps\fy_nam -low
There was a problem compiling the map.
Check the file C:\VHE3.5\VHE3.5\maps\fy_nam.log for the cause.
--- END hlrad
---hlcsg v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools
Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(vluzacn@163.com)--- BEGIN hlcsg
---Command line: c:\vhe3.5\vhe3.5\vhlt\hlcsg.exe C:\VHE3.5\VHE3.5\maps\fy_nam
Arguments: C:\VHE3.5\VHE3.5\maps\fy_nam -low -wadautodetect
Entering C:\VHE3.5\VHE3.5\maps\fy_nam.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wadcfg by file [ None ] [ None ]
wadcfg by name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
CreateBrush:
(0.20 seconds)
CSGBrush:
(0.42 seconds)
Using Wadfile: \program files\valve\half-life\valve\halflife.wad
- Contains 57 used textures, 78.08 percent of map (3116 textures in wad)
Using Wadfile: \counter-strike 1.6\cstrike\vnam.wad
- Contains 15 used textures, 20.55 percent of map (100 textures in wad)
Wad files required to run the map: "halflife.wad;vnam.wad;"
added 3 additional animating textures.
Texture usage is at 0.70 mb (of 32.00 mb MAX)
0.73 seconds elapsed
--- END hlcsg
---