Explosive mines working just first round Created 6 years ago2018-10-15 18:53:36 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Created 6 years ago2018-10-15 18:53:36 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Posted 6 years ago2018-10-15 18:53:36 UTC Post #341043
Is for cs, I made an "aaatrigger" and set it "trigger_once" and put "env_explosive" and ticked it "repeteable".

Problem is just working 1st round.
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 6 years ago2018-10-15 22:56:28 UTC Post #341044
Though I'm not familiar with mapping for CS, is the issue here not that you're using a trigger_once... That kind of trigger is removed from the game once tripped as far as I know.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-10-16 06:02:00 UTC Post #341046
Oh
Thanks for posting
If some1 know any way to make mines restoring every round post it plz
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 6 years ago2018-10-16 11:07:30 UTC Post #341048
Yeah there was a thread here in the last few months about to make various entities reset between Counter-Strike rounds though I think it was more to do with doors.
You must be logged in to post a response.