Hello, I've been messing around with func_tank lately. And I was wondering If there was a way to add light to it.
So, I prepared a test area with a rifle in it. In experimentation, I decided to add a Multi manager to see if It was possible.
It turned out pretty well...Except for the light entity, when The rifle fires It lights on. But, It doesn't turn off until The rifle fires again.
I really need help with this one.