So I've got this setup where there's two characters standing at the mouth of a hole that the player is at the bottom of. I've planned an elaborate conversation but just for testing reasons I only placed two scripted_sentences for each monster for now. I have this trigger_once connected to the first sentence which in turn is connected to the next sentence. But for whatever reason, both sentences won't fire unless I check the interrupt speech flag, but when I do that both characters say their lines at the same time even though I've set a reasonable delay for the second sentence.
I don't know why, but I always seem to have problems with scripted sentences.
Also, seeing as the player won't ever see the top of the hole they're in. Both characters are basically standing on a flat brush with the null texture applied surrounded by a sky. HOWEVER, for some unknown reason both characters are apparently stuck with yellow particles flying around them even though there is absolutely nothing they could possibly be stuck to. No matter how I arrange them.
I would definitely appreciate some assistance, as this problem is particularly annoying.