How to make an explosive crate? Created 2 years ago2021-05-21 08:58:05 UTC by HelloGordon HelloGordon

Created 2 years ago2021-05-21 08:58:05 UTC by HelloGordon HelloGordon

Posted 2 years ago2021-05-21 08:58:05 UTC Post #345655
How to make an explosive crate?
Posted 2 years ago2021-05-21 11:06:23 UTC Post #345656
A func_breakable with its 'Explode Magnitude' set to a value higher than 0 should do the trick.
Posted 2 years ago2021-05-21 11:53:00 UTC Post #345657
thanks for your reply. i set it to 2 but it doesnt do any damage, how do i make it cause damage?
Posted 2 years ago2021-05-21 12:34:46 UTC Post #345658
Try a (much) larger value. The explosion magnitude affects both the amount of damage and the damage radius (apparently the radius is 2.5x the magnitude value). Also keep in mind that explosions do less damage to entities that are further away.
Posted 2 years ago2021-05-21 13:36:38 UTC Post #345659
thanks, it worked
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