I end up in the wrong place in the new map Created 10 months ago2023-06-11 17:57:26 UTC by Half Half

Created 10 months ago2023-06-11 17:57:26 UTC by Half Half

Posted 10 months ago2023-06-11 17:57:26 UTC Post #347601
When I try to change the map, I end up in the wrong place in the new map. What am I doing wrong? here are the maps you can look at:https://easyupload.io/m/gcb3r5
Posted 10 months ago2023-06-12 14:09:37 UTC Post #347607
Not sure if I trust that site, you could consider uploading it to the Vault instead.
As for your issues with level transition, have you followed any tutorials such as Tutorial: Changing Levels? The entity guide entry for trigger_changelevel is a great resource too.

Also, if you've been testing by launching directly from editor (Jack/Hammer/etc) or simply restarted the map while staying in-game while changes were made, try starting the game anew and not from the editor. Doing that often causes issues with level changes.
Posted 10 months ago2023-06-13 11:24:55 UTC Post #347613
I've uploaded the maps to the vault now: https://twhl.info/vault/view/6764
Posted 10 months ago2023-06-13 12:26:25 UTC Post #347614
As for everything else I wrote, have you checked those guides and attempted to launch the game normally and boot up the map from there?
Posted 10 months ago2023-06-13 13:00:27 UTC Post #347615
Yes I have read it. and loaded the map from the console
Posted 10 months ago2023-06-13 13:47:19 UTC Post #347616
First of all, don't Big Box Seal your map, that's bad practice.

Secondly, you have two info_landmark entities sharing the same name in m2. This is the cause for your issue.
It creates a conflict where the transition doesn't know which entity to use.

Give each pair of info_landmark entities an unique name (for example, landmark1 for the m1->m2 transition and landmark2 for the m2 -> m3 transition).
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