Multisource to open door after killing all enemies in a room? Created 1 week ago2024-06-11 14:29:04 UTC by Blazon_Stone Blazon_Stone

Created 1 week ago2024-06-11 14:29:04 UTC by Blazon_Stone Blazon_Stone

Posted 1 week ago2024-06-11 14:29:04 UTC Post #348865
I wanna do a Serious Sam-ish scenario.

After killing all enemies in a room, a door opens.

I have set Trigger Condition "death" on all enemies, to a Multisource that should open the door when all are dead.

Problem is, the door opens already after the first enemy dies....????

How can I make this work?
Posted 1 week ago2024-06-11 14:33:50 UTC Post #348866
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