Monster Spawn Created 20 years ago2004-04-18 12:01:02 UTC by  Anonymous Anonymous

Created 20 years ago2004-04-18 12:01:02 UTC by  Anonymous Anonymous

Posted 20 years ago2004-04-18 12:01:02 UTC Post #22952
How do I make a monster spawn that every few seconds makes a monster? All I know is that it uses multi-managers and other than that I have no clue.
Posted 20 years ago2004-04-18 12:10:49 UTC Post #22953
ok I think i may have it - if I made a monster_<w/e> and set its name to something like monspawn1 and then used a multi-manager target to monspawn1 value:5 it would make w/e that monster thing is there spawn in 5 seconds right? And to make it look a lil' better I could have a env_sprite with a smoke puff in the same place to make it look a little cooler!
Posted 20 years ago2004-04-18 13:07:28 UTC Post #22962
Use a monstermaker :) set it up like you said.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-18 14:36:44 UTC Post #22971
You can set up a Monstermaker to spawn monsters automatically without a multimanager. But if you want the sprite and smoke puff, then you do want to coordinate everything with a multimanager.
Posted 20 years ago2004-04-18 15:06:05 UTC Post #22973
Gunna do an example map for monstermakers ASAP.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-18 17:51:48 UTC Post #22993
k thanks - no to figure out this monster maker thing lol
Posted 20 years ago2004-04-19 02:15:42 UTC Post #23029
Posted 20 years ago2004-04-19 17:35:38 UTC Post #23098
hey man thanks for the example! its great :D
Posted 20 years ago2004-04-20 01:44:55 UTC Post #23129
Gud :)
Seventh-Monkey Seventh-MonkeyPretty nifty
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