Transformation Tool Created 19 years ago2004-05-10 18:09:57 UTC by esmajor esmajor

Created 19 years ago2004-05-10 18:09:57 UTC by esmajor esmajor

Posted 19 years ago2004-05-10 18:09:57 UTC Post #26373
I noticed something about the CTRL+M tool...

rotation = degrees
scale = percentage
move = units

Is there a way to use the trabsformation tool using other methods (i.e. rotating something 5 units clockwise or scaling something 20 units larger)
Posted 19 years ago2004-05-10 18:10:38 UTC Post #26374
PS- sorry for the typos... my typing isn't the bbest in the world LOL
Posted 19 years ago2004-05-10 18:29:47 UTC Post #26381
Click the block you want to rotate, click it again. This should bring up 4 circles in each corner of the block. Click and hold the circle, While clicking the circle move the mouse around. It will rotate the block. Use diferent views to rotate the block different ways.
Posted 19 years ago2004-05-10 18:30:31 UTC Post #26382
Dot wory. Yuo're nto the onyl one heer woh ca't spel.
Posted 19 years ago2004-05-10 19:51:29 UTC Post #26401
hammer 3.5, zoner?s compile tools, maxon cinema 4d (for models),adobe photoshop (for image edit), wally (for textures), pakexplorer (for see inside paks -wally does too)
Posted 19 years ago2004-05-10 20:55:26 UTC Post #26403
Dude, what are you talking about? He asked how to rotate blocks
Posted 19 years ago2004-05-10 23:43:08 UTC Post #26409
Whats maxon cinema 4d, does it make models, like people models does it? Get back to me on that! And I dont think hammer 3.5 has been released yet. MCYORIAN, you come across as a person who does know what their talking about alot of the time.

While on the topic where can i find a model editing program? for modeling new people?
Posted 19 years ago2004-05-11 03:16:56 UTC Post #26428
Nope, esmajor. How would you measure a rotation in units? Also, scaling 20 units up, just select the stuff and enlarge it with 20 units. Can be done manually.
Posted 19 years ago2004-05-11 06:53:40 UTC Post #26437
-It can be done manually, but it is best to use the transform tool, especially for rotating. And the trick to converting units to use simple maths. If you really really want it rotated x units in a direction, then use the circumference rule. If you want to stretch, take the current dimentions in units, and convert the percentage.
Posted 19 years ago2004-05-11 08:40:14 UTC Post #26472
cinema 4d is a 3d modeler similair to 3d studiomax. im gonna buy it in the near future. but first 3d studio max. anf yes there is a demo but i dont know the site.
and he means hammer 3.5 beta.
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