well, it's a bit long sorry :
"
** Executing...
** Command: Change Directory
** Parameters: "D:CounterStrike"
** Executing...
** Command: E:HAMMERTOOLSHLCSG.EXE
** Parameters: "e:hammermapsessai_05"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlcsg
---Command line: E:HAMMERTOOLSHLCSG.EXE e:hammermapsessai_05
Entering e:hammermapsessai_05.map
Error: Entity 0, Brush 9: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: mixed face contents
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 10: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 11: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 11: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 11: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 11: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 11: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 12: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 12: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 12: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 12: mixed face contents
Texture !TOXICGRN and !TOXICGRN
Error: Entity 0, Brush 12: mixed face contents
Texture !TOXICGRN and !TOXICGRN
--- END hlcsg
---** Executing...
** Command: E:HAMMERTOOLSHLBSP.EXE
** Parameters: "e:hammermapsessai_05"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlbsp
---Command line: E:HAMMERTOOLSHLBSP.EXE e:hammermapsessai_05
>> There was a problem compiling the map.
>> Check the file e:hammermapsessai_05.log for the cause.
--- END hlbsp
---** Executing...
** Command: E:HAMMERTOOLSHLVIS.EXE
** Parameters: "e:hammermapsessai_05"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlvis
---Command line: E:HAMMERTOOLSHLVIS.EXE e:hammermapsessai_05
>> There was a problem compiling the map.
>> Check the file e:hammermapsessai_05.log for the cause.
--- END hlvis
---** Executing...
** Command: E:HAMMERTOOLSHLRAD.EXE
** Parameters: "e:hammermapsessai_05"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlrad
---Command line: E:HAMMERTOOLSHLRAD.EXE e:hammermapsessai_05
>> There was a problem compiling the map.
>> Check the file e:hammermapsessai_05.log for the cause.
--- END hlrad
---** Executing...
** Command: Copy File
Parameters: "e:hammermapsessai_05.bsp" "E:Hammermapsessai_05.bsp"
** Executing...
** Command: Copy File
Parameters: "e:hammermapsessai_05.pts" "E:Hammermapsessai_05.pts"
** Executing...
** Command: D:COUNTE~1HL.EXE
** Parameters: +map "essai_05" -dev -console
"
this was the hammer processing report, now here is what say the half-life console :
"
execing hw/geforce.cfg
execing valve.rc
execing language.cfg
execing config.cfg
"sv_aim" changed to "0.00000"
Adding : valve/dllshl.dll
Dll loaded for game Half-Life
execing skill.cfg
map change failed : 'essai_05' not found on server.
execing config.cfg.
my questions :
_ what does "execing" mean ?
_ why the hell doesn't the softs find my map file ? they are just working on it !
_ "Error: Entity 0, Brush 12: mixed face contents" ==> I don't understand I don't have any faces that are intersecting each other, my map is very simple but it already won't work !