2nd Error Created 20 years ago2004-06-08 15:28:28 UTC by Chemberly Chemberly

Created 20 years ago2004-06-08 15:28:28 UTC by Chemberly Chemberly

Posted 20 years ago2004-06-08 15:28:28 UTC Post #31559
I was wondering what this means? My lighting isn't doing tis stuff and was wondering weather this is to blame or not.

1 brushes (totalling 6 sides) discarded from clipping hulls
CreateBrush:
(6.27 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(6.54 seconds)
Posted 20 years ago2004-06-08 15:35:40 UTC Post #31561
Nah, that's not the problem. I have such messages too.
Posted 20 years ago2004-06-08 16:27:04 UTC Post #31574
hmm I have 3 leaks, do ya think that might casue the lighting to fail? becasue besides that the log doesn't show anything esle that I can see as a error.
Posted 20 years ago2004-06-08 16:32:13 UTC Post #31579
YES!

Read the helpfile!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-06-08 16:33:05 UTC Post #31580
hmm, I have millions of leaks, what am I doing wrong?
Posted 20 years ago2004-06-08 16:47:19 UTC Post #31586
heh can anyone read some tutorials/introductions BEFORE they run worldcraft/hammer and start making maps?
Posted 20 years ago2004-06-08 18:38:18 UTC Post #31613
OMGZOR I WONDER WHAT SARCASM MEANS, RIGHT BL?
Posted 20 years ago2004-06-08 18:56:13 UTC Post #31623
We'll 2 are a Generic_Model, which to properly align up with the ground needs to be halfway into the floor, this is what is casuing 2 of the leaks, how whould I go about fixing that, clip a square underneath the Generic_Model then surround bottem with a brush?
Posted 20 years ago2004-06-09 01:52:43 UTC Post #31687
You can probably just put a brush over the bottom half of the model without HL complaining.
Seventh-Monkey Seventh-MonkeyPretty nifty
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