Origin in an elevator Created 19 years ago2004-06-17 12:10:45 UTC by Lassse Lassse

Created 19 years ago2004-06-17 12:10:45 UTC by Lassse Lassse

Posted 19 years ago2004-06-17 12:10:45 UTC Post #34292
where in the elevator should you have the orgin
Posted 19 years ago2004-06-17 12:17:07 UTC Post #34296
What do you use as elevator?

When you use a func_train, there's no need for an origin brush as the center of the func_train is taken to determine positions. You might want to know that a func_train uses path_corners as positions to move to. A path_corner must be specified so the game knows where the func_train starts. In a path_corner, you can specify the next path_corner where the func_train will move next to when triggered.

I hope that's helpfull... :)
Posted 19 years ago2004-06-17 12:24:27 UTC Post #34297
thx alot
that was very helpfull :D
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