Func_TrackTrain Don't Hurt Created 20 years ago2004-06-24 04:47:26 UTC by asadtom asadtom

Created 20 years ago2004-06-24 04:47:26 UTC by asadtom asadtom

Posted 20 years ago2004-06-24 04:47:26 UTC Post #35940
I have func_tracktran but it doesn't kill or hurt th eplayer if it is front of it it just push him tel he reaches a word brush and then it stops,

How to make it hurt or kill the player at front of it.

Thanks
Posted 20 years ago2004-06-24 05:09:05 UTC Post #35943
Posted 20 years ago2004-06-24 06:40:20 UTC Post #35956
the dmg property is not working
Posted 20 years ago2004-06-24 07:09:04 UTC Post #35960
The player will only receive the damage you filled in for 'Damage on crush' when it's crushed between a brush and the func_tracktrain. dmg is the name of the key when you turn SmartEdit off, but with SmarEdit it's called Damage on crush. Maybe that confused you?
Posted 20 years ago2004-06-24 07:54:38 UTC Post #35964
nope, even when the player crushed between a brush and the func_tracktrain, no damage is applied.

I don't now why, i even created a helicopter as func_tracktrain and when it is touch the player at the ground it is stop in the air.
Posted 20 years ago2004-06-24 08:07:46 UTC Post #35965
Strange. Are you mapping for HL or some other mod?

Also, what exactly did you do with the entity, e.g. it's properties and so?
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