there is very little wrong with carving. it's like noobs saying you shouldn't clip, just because you can't get a certain shape, or they manage to noob it up and get an error.
there is nothing in hammer to hinder the mapper, it's all tools that are at your disposal for certain purposes, each having a distinct advantage over another with regards to different situations.
carve is an awesome tool, allowing you to create a series of sunken/hollowed/etc objects at a much faster pace than if you made multiple brushes. it is possible to make arches using carve, make a cylinder, lay it into a vertical brush, and carve, there you go. an arch (just clean up any misalignments with vertex manip, if there are any at all...)
personally i make arches by creating the surrounding walls, creating a brush to fit between, clipping (with the clip tool set to leave both sides intact) it down to size, and then vertexing the required brushes into shape.
it's all rather simple.
btw, don't tell anyone that any tool in hammer is never to be used, it's seriously lame...
Check out the new Hallway tut!!