The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Spirit Patrol Path?
Created
20 years ago
2004-07-29 16:31:05 UTC
by
Coolfat3459
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-07-29 16:31:05 UTC
by
Coolfat3459
Coolfat3459
Posted
20 years ago
2004-07-29 16:31:05 UTC
Post #46450
Sorry for all the questions today, but Im getting a lot of bugs for my map. For Spirit, is the patrol path the same as target in normal mapping?
Coolfat3459
Seventh-Monkey
Posted
20 years ago
2004-07-29 18:37:58 UTC
Post #46471
Try it?
Seventh-Monkey
Pretty nifty
Coolfat3459
Posted
20 years ago
2004-07-29 18:56:46 UTC
Post #46479
Already did, but its not working. And there is no target for monsters in Spirit. Also, trigger_target doesnt work either.
Coolfat3459
You must be logged in to post a response.