healthcharger texture (original hl text) Created 19 years ago2004-07-30 04:08:53 UTC by hefsys hefsys

Created 19 years ago2004-07-30 04:08:53 UTC by hefsys hefsys

Posted 19 years ago2004-07-30 04:08:53 UTC Post #46569
I know this is embarrassing but will anyone tell me how to get the healthcharger texture to look proper? The texture on my map is tranformed 90 degrees on the z axis from the way it's supposed to look (in the preview). The result is everything that should be on the left side of the texture is on the right side of the texture & the writing "FIRST AID" is displayed backwards.
Posted 19 years ago2004-07-30 04:13:34 UTC Post #46571
Texture Application (Shift + A), select the face by left-clicking on it, then click the Fit button (one of the 6 small buttons in the Texture Application).
When the rotation is wrong, you can set your own rotation and apply the new properties to the face by right-clicking on it.
If the texture is mirrored, give it a negative scale factor, that'll mirror the texture.

That's probably all you need to know here. Good luck!
Posted 19 years ago2004-07-30 04:16:03 UTC Post #46575
If the text is backwards, check the 'Face' box, and that can also solve the problem.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-07-30 04:28:21 UTC Post #46578
Thanks captain p & rabidmonkey!
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