The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Video setting for NS
Created
20 years ago
2004-09-05 14:43:49 UTC
by
Luke
Forums
General Discussion
View Thread
Created
20 years ago
2004-09-05 14:43:49 UTC
by
Luke
Luke
Posted
20 years ago
2004-09-05 14:43:49 UTC
Post #56742
What video setting shoud you use for NS? And what should you have for your computer to get the most out of this setting?
What can you do also to get it not to lagggg so much?
Luke
Luke
G_KID
Posted
20 years ago
2004-09-05 14:51:37 UTC
Post #56744
1. I have everything on1024x800 I think, but i could pump it alot higher, thats a thought why do u keep it on this?, when i could put it higher?
2.:
-get better graphics card
-lower the graphics
-get better connection
-join low ping servers
-get better comp
G_KID
RabidMonkey
Posted
20 years ago
2004-09-05 15:00:22 UTC
Post #56750
NS
Requires
OpenGL or Direct3D rendering to play.
As for lag, if it's a video issue, then upgrade your card or PC, or get a better connection as G_Kid suggested.
RabidMonkey
mapmapmapfapmap
Luke
Posted
20 years ago
2004-09-05 17:09:57 UTC
Post #56771
I have dsl connection, thats fine. I am also using OpenGL, but what exactly is Direct3D?
Luke
Luke
Coolfat3459
Posted
20 years ago
2004-09-05 17:18:20 UTC
Post #56773
Direct 3D is I think:
Graphics are like open GL but sprites and lighting are rendered like software, so you get less lag. I have to run direct 3d on my computer for natural selection
Coolfat3459
RabidMonkey
Posted
20 years ago
2004-09-05 17:28:06 UTC
Post #56778
Direct3d uses the Hardware renderer on your video card.
RabidMonkey
mapmapmapfapmap
ZombieLoffe
Posted
20 years ago
2004-09-05 17:49:54 UTC
Post #56789
D3D doesnt show decals - blood, bulletholes etcetra. Its the only difference I can think of
ZombieLoffe
Luke
Posted
20 years ago
2004-09-05 18:00:02 UTC
Post #56791
oh, well, that sux. Thats not for me.
Luke
Luke
G_KID
Posted
20 years ago
2004-09-05 18:02:37 UTC
Post #56793
My comp can handle ns with out any problem at all, weird.
G_KID
spark
Posted
20 years ago
2004-09-05 18:13:21 UTC
Post #56796
Also when you turn on D3D, the look of everything is crapified to some extent.
spark
Luke
Posted
20 years ago
2004-09-05 18:37:20 UTC
Post #56800
i like that word....
Luke
Luke
Coolfat3459
Posted
20 years ago
2004-09-05 19:00:45 UTC
Post #56804
CRAPIFIED!
Coolfat3459
Luke
Posted
20 years ago
2004-09-06 07:36:27 UTC
Post #56899
You havta' ruin the thread, coolfat...
Luke
Luke
You must be logged in to post a response.