Compo 12 (Real World) Created 20 years ago2004-10-19 07:26:09 UTC by Andy Andy

Created 20 years ago2004-10-19 07:26:09 UTC by Andy Andy

Posted 20 years ago2004-11-05 06:52:16 UTC Post #71659
this one is interesting:
interesting!!
Posted 20 years ago2004-11-05 06:58:55 UTC Post #71660
You lazy crap. :P :P
AJ AJGlorious Overlord
Posted 20 years ago2004-11-05 07:04:04 UTC Post #71661
Wow, Oz looks liek a great place to live.

I'm coming to live in your basement.
Posted 20 years ago2004-11-05 07:32:41 UTC Post #71666
cliky

as you can see the wall need some shading and dirtying it up bringing some relief in it. and i might still be a bit to dark, but i can adjust that at all times.
Posted 20 years ago2004-11-05 07:37:10 UTC Post #71667
So are you both doing that bridge?

If so that's a bit cheap..
Posted 20 years ago2004-11-05 07:47:52 UTC Post #71668
no, im just making a texutre for it :lol:
Posted 20 years ago2004-11-05 07:51:20 UTC Post #71669
I'm coming to live in your basement.
I don't have a basement, so you ain't stayin' over!
AJ AJGlorious Overlord
Posted 20 years ago2004-11-05 08:01:26 UTC Post #71672
I don't either, but you can sleep in the trundel in my room. :P
Trapt Traptlegend
Posted 20 years ago2004-11-05 08:30:42 UTC Post #71675
Yeah sure, as long as I can live in Oz I'll sleep with your mother if I have to.
Posted 20 years ago2004-11-05 09:02:46 UTC Post #71682
Please stay a bit on-topic, posts like that aren't really funny...

As for me, I'm currently more focussed on the competition at Rust, so perhaps I will, again, not finish my entry.
Good to see there's progress from the other mappers, though. Keep up the good work and good luck!
Posted 20 years ago2004-11-05 09:10:44 UTC Post #71683
It's called a joke, I thought you dutchies had a sense of humour?!

On Topic:

My map isn't finished yet.

:
Posted 20 years ago2004-11-05 09:16:52 UTC Post #71686
I don't like dirty jokes, actually...

Anyway, you're map doesn't have to be finished yet... there's still some days to go... :)
Posted 20 years ago2004-11-05 09:17:18 UTC Post #71687
:P

Perhaps you should learn a bit more about Melbourne's weather before you decide to come here.

It's one of the only places in the world where you can have all four seasons in one day.

Back on topic now.... :D
Trapt Traptlegend
Posted 20 years ago2004-11-05 09:50:47 UTC Post #71699
Well, apart from Finland, Iceland, and England. And The USA :o

On Topic? What's that?!
Posted 20 years ago2004-11-05 17:46:26 UTC Post #71820
OMG guess what. Im entering, ROFL
Er. Do the compo holders need to know in advance what your "topic"/"place"/"building" is? Or do we keed on lock down 'til the event? :confused:
Tetsu0 Tetsu0Positive Chaos
Posted 20 years ago2004-11-05 18:11:57 UTC Post #71824
own choice, you can tell ore you can be silent
Posted 20 years ago2004-11-05 18:12:53 UTC Post #71825
You're free to decide whether to keep your subject a surprize or not.

Personally, I would prefer to keep it for myself or within a small group of betatesters untill after the deadline, but that's my opinion.
Posted 20 years ago2004-11-05 18:47:29 UTC Post #71839
well just cuz i cant keep secrets at all, im doing the eiffell tower. :nuts: hahaha nighttime.
Tetsu0 Tetsu0Positive Chaos
Posted 20 years ago2004-11-06 21:23:57 UTC Post #72010
Any screenie updates anyone?

(tries to keep this thread semi-alive)
Trapt Traptlegend
Posted 20 years ago2004-11-06 22:21:15 UTC Post #72025
Heh...

I'll have a couple more screenies availiable soon.
AJ AJGlorious Overlord
Posted 20 years ago2004-11-06 23:17:57 UTC Post #72033
heres one of mine...its complete or at least i think so :P
http://img119.exs.cx/img119/1669/whmap.jpg
Posted 20 years ago2004-11-07 02:53:06 UTC Post #72043
Looks quite good.

From what I know, isn't there loads more tress/hedges?

Perhaps you should get some tree models. There are some at The SnarkPit.
Trapt Traptlegend
Posted 20 years ago2004-11-07 05:32:56 UTC Post #72048
Clickety-Click-Click

Some interesting specs on the r_speeds:

wpoly - Approx. 7000
epoly - Approx. 75000

This map is close to being unplayable. :P
AJ AJGlorious Overlord
Posted 20 years ago2004-11-07 05:58:42 UTC Post #72058
Christ, 7000?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-07 06:56:07 UTC Post #72068
He isn't running VIS/RAD so you can basically almost halve it.

:D

Lookin' good.
Trapt Traptlegend
Posted 20 years ago2004-11-07 07:08:54 UTC Post #72069
Let's bloody hope so...the map runs at a grand speed of 4fps.

Btw...anyone want to compile this for me? :P
AJ AJGlorious Overlord
Posted 20 years ago2004-11-07 08:36:44 UTC Post #72078
Anthony, you do realise that's just as low as the frame-per-sec counter goes, right? It's probably running even worse than that :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-07 19:31:46 UTC Post #72129
Gee Alex, that sounds wonderful... :P
AJ AJGlorious Overlord
Posted 20 years ago2004-11-08 02:18:37 UTC Post #72172
Hahah :P
Trapt Traptlegend
Posted 20 years ago2004-11-09 07:25:37 UTC Post #72330
Reminds me of Oni... I once ran that on my old computer. I guess I had about 60 seconds per frame...

You really should change that water, looks ugly (yes, I think HL water is ugly) and adds a lot to your poly count too.

Aside from that, the bridge looks well constructed.
Posted 20 years ago2004-11-09 07:29:11 UTC Post #72331
So what do you suggest Cap'n P? A texture change? Or something a lot more drastic?

Keep in mind, I've not done any func_walling, so I'm hoping the r_speeds will drop a little when I get round to doing it...

Btw...are you entering?
AJ AJGlorious Overlord
Posted 20 years ago2004-11-09 09:11:59 UTC Post #72343
A new texture all together, and perhaps use conveyors instead of func_water.

I have a great texture if you want to use it..
Posted 20 years ago2004-11-09 09:37:35 UTC Post #72347
YAY! CP doesn't enter. Whahaha.

Djeezz Antony, your bridge is teh pwn! :D
Posted 20 years ago2004-11-09 17:46:21 UTC Post #72412
kudos on the bridge.. so far my ehtire eiffel tower is just func_wall and some loghts thrown in.. now just make some more supports.. toss in the dreaded skybox, and violia! :P
Tetsu0 Tetsu0Positive Chaos
Posted 20 years ago2004-11-10 06:44:49 UTC Post #72470
Only nine more days and I don't even have my wash-basin model done. T_T
Can someone give me links to the transparency DLLs? I just can't find them anymore.
Posted 20 years ago2004-11-11 02:22:41 UTC Post #72611
Get them here.
Trapt Traptlegend
Posted 20 years ago2004-11-11 02:24:51 UTC Post #72613
:o Sorry about that....

HERE

:
Trapt Traptlegend
Posted 20 years ago2004-11-11 08:40:24 UTC Post #72647
I think I chucked them on m0px.net/seventh, too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-12 19:11:13 UTC Post #72806
:o mop gave you a portion of his site?
Posted 20 years ago2004-11-12 19:26:40 UTC Post #72809
well, I'm not going to enter after all, :(
Posted 20 years ago2004-11-13 00:43:19 UTC Post #72838
Unfortunately, I believe everyone is preoccupied with the release of HL2. This competition was announced at a most inopportune time.

Perhaps our next comp would garner more interest? I would prob take a shot at it, after I master the details of Hammer 4.

It's hard to get motivated to map for HL when HL2 is just around the corner. Plus, there's the RUST comp.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 20 years ago2004-11-13 00:58:19 UTC Post #72840
Well I'm still working on mine despite the absolute hell I just went through. Thanks to Trapt for keeping me motivated at least.
AJ AJGlorious Overlord
Posted 20 years ago2004-11-13 02:13:26 UTC Post #72855
:P

If Ant ever gives up on something good, just call him a little pussy and taunt him.
Trapt Traptlegend
Posted 20 years ago2004-11-13 02:21:23 UTC Post #72857
In the likely event that I'd swear my arse off, I shall refrain from commenting at this particular situation.
AJ AJGlorious Overlord
Posted 20 years ago2004-11-13 02:43:26 UTC Post #72860
I resign. my map will not work.. just wont.. oh well. Works ok on OpenGL, but since judge uses software... its not worth finishing. so good luck to everyone else.
Tetsu0 Tetsu0Positive Chaos
Posted 20 years ago2004-11-13 02:54:29 UTC Post #72861
Er.. I use Open GL and Andy uses D3d afaik.
Trapt Traptlegend
Posted 20 years ago2004-11-13 07:03:03 UTC Post #72876
Software last time I checked.
Posted 20 years ago2004-11-13 08:39:30 UTC Post #72879
He used D3d last compo. I remember him saying.
Trapt Traptlegend
Posted 20 years ago2004-11-13 10:58:46 UTC Post #72885
I think I'll be the co-judge for this compo in lieu of Andy.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-13 22:01:15 UTC Post #72978
That's if we get any entries...

:

Get posting you stooges!
Trapt Traptlegend
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