same problem Created 20 years ago2004-10-26 03:23:10 UTC by pete pete

Created 20 years ago2004-10-26 03:23:10 UTC by pete pete

Posted 20 years ago2004-10-26 03:23:10 UTC Post #69414
ok so it dosent work at all now it still says the same problem

"the command failed windows reported an error: "The system cannot find the file specifed" do you want to coutinue"

some one suggest restarting that didnt work etheir so some one said to post the logs so here thay are

** Executing...
** Command: Change Directory
** Parameters: "D:FilesmappingprogramsCounter-Strike"

** Executing...
** Command: D:FilesmappingprogramsVALVEH~1hlcsg.exe
** Parameters: "d:filesmappingprogramsvalve hammer editormapsmap2"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: D:FilesmappingprogramsVALVEH~1hlcsg.exe "d:filesmappingprogramsvalve hammer editormapsmap2"
Entering d:filesmappingprogramsvalve hammer editormapsmap2.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 19, Side 5: has a coplanar plane at (-592, 584, 64), texture CSTRIKE_FJ2DOCK
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 21, Side 5: has a coplanar plane at (-592, 548, 80), texture CSTRIKE_FJ2DOCK
10%...Error: Entity 0, Brush 42, Side 5: has a coplanar plane at (688, 584, 64), texture CSTRIKE_FJ2DOCK
Error: Entity 0, Brush 44, Side 5: has a coplanar plane at (688, 548, 80), texture CSTRIKE_FJ2DOCK
20%...Error: Entity 0, Brush 56, Side 1: plane with no normal
Error: Entity 0, Brush 56, Side 2: plane with no normal
Error: Entity 0, Brush 56, Side 2: has a coplanar plane at (-800, 544, 256), texture OUT_GALV1
Error: Entity 0, Brush 56, Side 3: has a coplanar plane at (-33, -100, 440), texture OUT_GALV1
Error: Entity 0, Brush 56: outside world(+/-4096): (10000,-9507,-2367)(10000,9724,3128)
Error: Entity 0, Brush 56: outside world(+/-4096): (10000,-9507,-2367)(10000,9724,3128)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2403)(10016,9740,3164)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2403)(10016,9740,3164)
Error: Entity 0, Brush 56: outside world(+/-4096): (10032,-9539,-2399)(10032,9756,3160)
Error: Entity 0, Brush 56: outside world(+/-4096): (10032,-9539,-2399)(10032,9756,3160)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2385)(10016,9740,3146)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2385)(10016,9740,3146)
Error: Entity 0, Brush 57, Side 4: plane with no normal
Error: Entity 0, Brush 57: outside world(+/-4096): (10000,-8528,240)(800,544,2832)
Error: Entity 0, Brush 57: outside world(+/-4096): (10000,-8528,240)(800,544,2832)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,204)(816,560,2872)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,204)(816,560,2872)
Error: Entity 0, Brush 57: outside world(+/-4096): (10032,-8560,208)(832,576,2864)
Error: Entity 0, Brush 57: outside world(+/-4096): (10032,-8560,208)(832,576,2864)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,222)(816,560,2850)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,222)(816,560,2850)
Error: Entity 0, Brush 60, Side 4: plane with no normal
Error: Entity 0, Brush 60: outside world(+/-4096): (10000,-8524,240)(800,544,2847)
Error: Entity 0, Brush 60: outside world(+/-4096): (10000,-8524,240)(800,544,2847)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,204)(816,560,2883)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,204)(816,560,2883)
Error: Entity 0, Brush 60: outside world(+/-4096): (10032,-8556,208)(832,576,2879)
Error: Entity 0, Brush 60: outside world(+/-4096): (10032,-8556,208)(832,576,2879)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,222)(816,560,2865)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,222)(816,560,2865)
Error: Entity 0, Brush 61: outside world(+/-4096): (10000,-8613,432)(33,-72,2872)
Error: Entity 0, Brush 61: outside world(+/-4096): (10000,-8613,432)(33,-72,2872)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,396)(49,-56,2908)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,396)(49,-56,2908)
Error: Entity 0, Brush 61: outside world(+/-4096): (10032,-8645,400)(65,-40,2904)
Error: Entity 0, Brush 61: outside world(+/-4096): (10032,-8645,400)(65,-40,2904)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,414)(49,-56,2890)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,414)(49,-56,2890)
30%...40%...50%...60%...70%...80%...90%... (1.06 seconds)

--- END hlcsg ---

** Executing...
** Command: D:FilesmappingprogramsVALVEH~1hlbsp.exe
** Parameters: "d:filesmappingprogramsvalve hammer editormapsmap2"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: D:FilesmappingprogramsVALVEH~1hlbsp.exe "d:filesmappingprogramsvalve hammer editormapsmap2"
>> There was a problem compiling the map.
>> Check the file d:filesmappingprogramsvalve hammer editormapsmap2.log for the cause.

--- END hlbsp ---

** Executing...
** Command: D:FilesmappingprogramsVALVEH~1hlvis.exe
** Parameters: "d:filesmappingprogramsvalve hammer editormapsmap2"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: D:FilesmappingprogramsVALVEH~1hlvis.exe "d:filesmappingprogramsvalve hammer editormapsmap2"
>> There was a problem compiling the map.
>> Check the file d:filesmappingprogramsvalve hammer editormapsmap2.log for the cause.

--- END hlvis ---

** Executing...
** Command: D:FilesmappingprogramsVALVEH~1toolsqrad.exe
** Parameters: "d:filesmappingprogramsvalve hammer editormapsmap2"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
1 threads
[Reading texlights from 'D:FilesmappingprogramsVALVEH~1toolslights.rad']
[1 texlights parsed from 'D:FilesmappingprogramsVALVEH~1toolslights.rad']

********** ERROR **********
Error opening d:filesmappingprogramsvalve hammer editormapsmap2.bsp: No such file or directory

** Executing...
** Command: Copy File
** Parameters: "d:filesmappingprogramsvalve hammer editormapsmap2.bsp" "D:FilesmappingprogramsCounter-Strikecstrikemapsmap2.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: Copy File
** Parameters: "d:filesmappingprogramsvalve hammer editormapsmap2.pts" "D:FilesmappingprogramsCounter-Strikecstrikemapsmap2.pts"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: D:FilesmappingprogramsCOUNTE~1cstrike.exe
** Parameters: +map "map2" -game cstrike -dev -console +deathmatch

cant make out anything in that but maybe you guys can
Posted 20 years ago2004-10-26 04:46:53 UTC Post #69418
Here's a tip, read the tutorial and try setting up Batch Compiler (using the hlcsg / hlbsp / hlvis / hlrad tools, not qcsg / qbsp / etc..)

And look through your LOG, there's a lot of errors, and most are very easy to solve.

[u]Errors[/u]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 19, Side 5: has a coplanar plane at (-592, 584, 64), texture CSTRIKE_FJ2DOCK
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush [u]21[/u], Side 5: has a coplanar plane at (-592, 548, 80), texture CSTRIKE_FJ2DOCK
10%...Error: Entity 0, Brush [u]42[/u], Side 5: has a coplanar plane at (688, 584, 64), texture CSTRIKE_FJ2DOCK
Error: Entity 0, Brush [u]44[/u], Side 5: has a coplanar plane at (688, 548, 80), texture CSTRIKE_FJ2DOCK
20%...Error: Entity 0, Brush 56, Side 1: plane with no normal
Error: Entity 0, Brush [u]56[/u], Side 2: plane with no normal
Error: Entity 0, Brush 56, Side 2: has a coplanar plane at (-800, 544, 256), texture OUT_GALV1
Error: Entity 0, Brush 56, Side 3: has a coplanar plane at (-33, -100, 440), texture OUT_GALV1
Error: Entity 0, Brush 56: outside world(+/-4096): (10000,-9507,-2367)(10000,9724,3128)
Error: Entity 0, Brush 56: outside world(+/-4096): (10000,-9507,-2367)(10000,9724,3128)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2403)(10016,9740,3164)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2403)(10016,9740,3164)
Error: Entity 0, Brush 56: outside world(+/-4096): (10032,-9539,-2399)(10032,9756,3160)
Error: Entity 0, Brush 56: outside world(+/-4096): (10032,-9539,-2399)(10032,9756,3160)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2385)(10016,9740,3146)
Error: Entity 0, Brush 56: outside world(+/-4096): (10016,-9523,-2385)(10016,9740,3146)
Error: Entity 0, Brush [u]57[/u], Side 4: plane with no normal
Error: Entity 0, Brush 57: outside world(+/-4096): (10000,-8528,240)(800,544,2832)
Error: Entity 0, Brush 57: outside world(+/-4096): (10000,-8528,240)(800,544,2832)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,204)(816,560,2872)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,204)(816,560,2872)
Error: Entity 0, Brush 57: outside world(+/-4096): (10032,-8560,208)(832,576,2864)
Error: Entity 0, Brush 57: outside world(+/-4096): (10032,-8560,208)(832,576,2864)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,222)(816,560,2850)
Error: Entity 0, Brush 57: outside world(+/-4096): (10016,-8544,222)(816,560,2850)
Error: Entity 0, Brush [u]60[/u], Side 4: plane with no normal
Error: Entity 0, Brush 60: outside world(+/-4096): (10000,-8524,240)(800,544,2847)
Error: Entity 0, Brush 60: outside world(+/-4096): (10000,-8524,240)(800,544,2847)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,204)(816,560,2883)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,204)(816,560,2883)
Error: Entity 0, Brush 60: outside world(+/-4096): (10032,-8556,208)(832,576,2879)
Error: Entity 0, Brush 60: outside world(+/-4096): (10032,-8556,208)(832,576,2879)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,222)(816,560,2865)
Error: Entity 0, Brush 60: outside world(+/-4096): (10016,-8540,222)(816,560,2865)
Error: Entity 0, Brush [u]61[/u]: outside world(+/-4096): (10000,-8613,432)(33,-72,2872)
Error: Entity 0, Brush 61: outside world(+/-4096): (10000,-8613,432)(33,-72,2872)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,396)(49,-56,2908)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,396)(49,-56,2908)
Error: Entity 0, Brush 61: outside world(+/-4096): (10032,-8645,400)(65,-40,2904)
Error: Entity 0, Brush 61: outside world(+/-4096): (10032,-8645,400)(65,-40,2904)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,414)(49,-56,2890)
Error: Entity 0, Brush 61: outside world(+/-4096): (10016,-8629,414)(49,-56,2890)
30%...40%...50%...60%...70%...80%...90%..
. (1.06 seconds)

--- END hlcsg ---

** Executing...
** Command: D:FilesmappingprogramsVALVEH~1hlbsp.
exe
** Parameters: "d:filesmappingprogramsvalve hammer editormapsmap2"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: D:FilesmappingprogramsVALVEH~1hlbsp.
exe "d:filesmappingprogramsvalve hammer editormapsmap2"
>> There was a problem compiling the map.
>> Check the file d:filesmappingprogramsvalve hammer editormapsmap2.log for the cause.

Now, can you see where it says "Error!", those are genereally problems..

To fix them you can either:

Open your map in Hammer and press Alt+P to bring up the Problems menu, from here you can attempt to fix, or delete your problem causing brush (you have 8 problem brushes).

These types of errors are almost always caused by vertex manipulation.

As mentioned Here, search for any of your errors here in future, great site, clever guy.

The other way to locate your problem brush (if it won't show up in the Problems menu) is to go to (in Hammer) Map > Go To Brush Number, now type in any one of teh problem brushes you found in the LOG (some are highlighted in bold, for your viewing pleasure)

Click Ok once you've typed in one of teh numbers and you will be magically transported to that brush, once there, feel free to try and fix it by re-aligning teh vertexes or deleting it altogether.
Posted 20 years ago2004-10-26 05:26:50 UTC Post #69427
lol no offence but the many errors kind of tells you whats wrong with your map! :lol:
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-10-26 05:33:31 UTC Post #69430
It tells him that he has to re-read the tutorial on Vertex Manipulation, also, there's liek 8 errors, not really that many, I've had treble that by moving a set of vertexes in a cliff wall (I fixed them duh), so it's not really that big a problem, unless he only has 8 brushes in the whole map.

In Hammer Map > Map Information or soem shizzle.
Posted 20 years ago2004-10-26 05:35:55 UTC Post #69432
Perhaps, Check for Problems if that hasn't been suggested, Alt+P.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-26 06:20:58 UTC Post #69458
yeah as i said im new to this thanks ill try those things
Posted 20 years ago2004-10-26 06:31:13 UTC Post #69462
Open your map in Hammer and press Alt+P to bring up the Problems menu, from here you can attempt to fix, or delete your problem causing brush
;)
Posted 20 years ago2004-10-26 07:49:30 UTC Post #69492
Yes I was just going to say that...

This problems simple to fix... P&L points that out. ;)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-10-26 08:08:26 UTC Post #69495
You know, I think I've pointed it out more than once as well... :P
Posted 20 years ago2004-10-26 10:07:50 UTC Post #69522
lol :nuts:
Unbreakable UnbreakableWindows 7.9 Rating!
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