Any help please.
** Executing...
** Command: Change Directory
** Parameters: I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrike
** Executing...
** Command: Copy File
** Parameters: "I:HammerHalf-life map makermapsCounter-Strikecs_clocktower.map" "I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower.map"
** Executing...
** Command: I:HammerHALF-L~1toolshlcsg.exe
** Parameters: "I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower"
hlcsg v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlcsg ---
Command line: I:HammerHALF-L~1toolshlcsg.exe I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower
Entering I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
1 brushes (totalling 7 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%... (0.06 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
20%...40%...60%...80%... (0.36 seconds)
Using Wadfile: hammerhalf-life map makerwadsdecals.wad
- Contains 0 used textures, 0.00 percent of map (223 textures in wad)
- Contains 4 used textures, 36.36 percent of map (8 textures in wad)
- Contains 5 used textures, 45.45 percent of map (3116 textures in wad)
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
- Contains 1 used texture, 9.09 percent of map (123 textures in wad)
- Contains 1 used texture, 9.09 percent of map (99 textures in wad)
0.61 seconds elapsed
--- END hlcsg ---
** Executing...
** Command: I:HammerHALF-L~1toolshlbsp.exe
** Parameters: "I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower"
hlbsp v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlbsp ---
Command line: I:HammerHALF-L~1toolshlbsp.exe I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 142 (0.03 seconds)
Warning: No entities exist in hull 0, no filling performed for this hull
SolidBSP [hull 1] 200 (0.05 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 239 (0.05 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 193 (0.05 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull
0.47 seconds elapsed
--- END hlbsp ---
** Executing...
** Command: I:HammerHALF-L~1toolshlvis.exe
** Parameters: "I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower"
hlvis v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlvis ---
Command line: I:HammerHALF-L~1toolshlvis.exe I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower
Error: Portal file 'I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower.prt' does not exist, cannot vis the map
--- END hlvis ---
** Executing...
** Command: I:HammerHALF-L~1toolshlrad.exe
** Parameters: "I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower"
hlrad v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlrad ---
Command line: I:HammerHALF-L~1toolshlrad.exe I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower
>> There was a problem compiling the map.
>> Check the file I:gamesSteamHalf-LifesteamSteamAppsinvader2003counter-strikecstrikemapscs_clocktower.log for the cause.
--- END hlrad ---
im guessing its this >
SolidBSP [hull 0] 142 (0.03 seconds)
Warning: No entities exist in hull 0, no filling performed for this hull
SolidBSP [hull 1] 200 (0.05 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 239 (0.05 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 193 (0.05 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull